Player Matchup

Ying
Ying
Athena001
Ying
Level 999
Champion Stats
581W - 450L
1,621 SR
Queue Stats
1,930W - 1,911L
1,546 Elo+
Solo
Pip
Pip
CabraFazBe
Pip
Level 999
Champion Stats
43W - 37L
1,674 SR
Queue Stats
4,130W - 3,058L
1,743 Elo+
Party 1
Zhin
Zhin
Davi4364
Zhin
Level 316
Champion Stats
130W - 106L
1,595 SR
Queue Stats
231W - 223L
1,564 Elo+
Solo
Fernando
Fernando
Sikga
Fernando
Level 999
Champion Stats
416W - 234L
1,819 SR
Queue Stats
3,200W - 2,087L
1,730 Elo+
Party 1
Seris
Seris
YuukiiC
Seris
Level 756
Champion Stats
10W - 6L
1,702 SR
Queue Stats
188W - 137L
1,644 Elo+
Solo
Team Averages
Level 814
1,682 SR
1,646 Elo+

VS

Team Averages
Level 482
1,639 SR
1,627 Elo+
Grover
Grover
ElmataComunistas
Grover
Level 999
Champion Stats
25W - 30L
1,757 SR
Queue Stats
1,478W - 963L
1,734 Elo+
Solo
Cassie
Cassie
Freddynh0
Cassie
Level 533
Champion Stats
42W - 49L
1,575 SR
Queue Stats
781W - 740L
1,637 Elo+
Solo
Ying
Ying
Neferpitto
Ying
Level 336
Champion Stats
145W - 151L
1,528 SR
Queue Stats
850W - 848L
1,575 Elo+
Solo
Androxus
Androxus
Wolf4Ni3gt
Androxus
Level 197
Champion Stats
1W - 1L
1,670 SR
Queue Stats
2W - 2L
1,655 Elo+
Solo
Barik
Barik
bxnjx---
Barik
Level 345
Champion Stats
5W - 3L
1,666 SR
Queue Stats
21W - 26L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
4 / 2 / 21
2,720
272
30,066
21,599
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
11 / 3 / 19
2,929
293
74,885
46,319
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Zhin
58
12 / 5 / 7
2,600
260
62,431
48,782
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Fernando
Sikga
Fernando
52
8 / 1 / 22
3,207
321
88,688
119,300
74,045
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
YuukiiC
Seris
59
6 / 1 / 19
3,045
305
17,564
13,302
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 7 / 6
2,444
244
42,514
57,830
1,270
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Level 1

Cassie
Freddynh0
Cassie
41
3 / 6 / 5
2,514
251
82,594
55,454
0
Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

49
3 / 10 / 4
2,160
216
53,551
50,895
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
Wolf4Ni3gt
Androxus
45
4 / 11 / 1
2,174
217
29,626
41,392
0
Vengeance

Vengeance

Defiance

Heal for 90 after hitting at least one enemy with Defiance.

Level 3

Spiteful

Spiteful

Defiance

Generate 1% Ultimate charge after hitting at least one enemy with Defiance.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Barik
bxnjx---
Barik
52
1 / 7 / 4
2,338
234
41,017
68,063
72,612
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 18s
Objective Time
2m 9s
129
Kill Participation
32
41
Kills
12
12
Deaths
41
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ying
4
2
21
7.25
W
11
3
19
6.83
W
Zhin
12
5
7
3.1
L
1
7
6
0.57
L
Cassie
Freddynh0
Cassie
3
6
5
0.92
L
3
10
4
0.5
W
Fernando
Sikga
Fernando
8
1
22
19
L
Androxus
Wolf4Ni3gt
Androxus
4
11
1
0.41
W
Seris
YuukiiC
Seris
6
1
19
15.5
L
Barik
bxnjx---
Barik
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,634
Damage
249,302
249,302
Taken
273,634
74,045
Shielding
73,882
217,460
Healing
163,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
30,066
11,710
62,635
7,577
21,599
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
74,885
70,103
24,206
9,492
46,319
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
62,431
53,487
0
2,779
48,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
42,514
33,064
66,547
31,164
57,830
1,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
Freddynh0
Cassie
82,594
63,084
0
1,649
55,454
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
53,551
16,841
24,551
16,564
50,895
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Sikga
Fernando
88,688
42,631
0
10,983
119,300
74,045
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
Wolf4Ni3gt
Androxus
29,626
22,869
0
4,137
41,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
YuukiiC
Seris
17,564
14,073
95,617
4,171
13,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
bxnjx---
Barik
41,017
41,017
0
19,139
68,063
72,612
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role