Player Matchup

Fernando
Fernando
CatchyBobcat600
Fernando
Level 42
Champion Stats
2W - 3L
1,374 SR
Queue Stats
30W - 34L
1,467 Elo+
Party 1
Kinessa
Kinessa
IndianaJoe2002
Kinessa
Level 58
Champion Stats
2W - 1L
1,908 SR
Queue Stats
48W - 45L
1,501 Elo+
Party 1
Vatu
Vatu
Ken6tortas
Vatu
Level 48
Champion Stats
10W - 8L
1,602 SR
Queue Stats
105W - 105L
1,469 Elo+
Solo
Ying
Ying
LeoPatra443
Ying
Level 64
Champion Stats
1W - 5L
1,422 SR
Queue Stats
4W - 10L
1,465 Elo+
Party 2
Rei
Rei
uhdontlookplz
Rei
Level 14
Champion Stats
1W - 1L
1,464 SR
Queue Stats
3W - 12L
1,302 Elo+
Party 2
Team Averages
Level 45
1,554 SR
1,441 Elo+

VS

Team Averages
Level 244
1,534 SR
1,499 Elo+
ALEXISMV
Unknown
Level 75
Champion Stats
103W - 83L
1,589 SR
Queue Stats
169W - 157L
1,541 Elo+
Solo
Vatu
Vatu
LOOSETANIC
Vatu
Level 294
Champion Stats
8W - 15L
1,410 SR
Queue Stats
945W - 999L
1,480 Elo+
Solo
Viktor
Viktor
ZombieCHICK3N13
Viktor
Level 483
Champion Stats
140W - 136L
1,527 SR
Queue Stats
1,364W - 1,339L
1,495 Elo+
Solo
Jenos
Jenos
aminhabibzadeh6
Jenos
Level 304
Champion Stats
37W - 44L
1,527 SR
Queue Stats
692W - 676L
1,444 Elo+
Solo
Khan
Khan
omartp0654
Khan
Level 63
Champion Stats
57W - 46L
1,620 SR
Queue Stats
117W - 116L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
19
2 / 5 / 4
2,028
290
23,945
74,389
66,248
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
2 / 8 / 6
1,788
255
31,110
32,904
0
Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 5 Ammo every 2s.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 1.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Level 1

31
5 / 8 / 4
1,581
226
27,946
23,742
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

34
4 / 4 / 7
1,791
256
19,305
31,292
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 20% while Dimensional Link is active.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

9
1 / 7 / 6
1,496
214
21,974
39,377
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
ALEXISMV
Unknown
23
9 / 3 / 11
2,500
357
64,640
21,316
1,917

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

59
2 / 6 / 10
1,858
265
18,812
21,032
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 50%.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 40 after activating Shadow Bombs.

Level 1

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Level 1

44
5 / 1 / 13
2,778
397
55,640
14,568
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

53
5 / 2 / 17
2,614
373
28,756
18,375
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

7
11 / 2 / 6
2,442
349
33,856
48,989
22,032
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
5m 58s
41
Kill Participation
89
14
Kills
32
32
Deaths
14
27
Assists
57
Player
Kills
Deaths
Assists
KDA
W
ALEXISMV
Unknown
9
3
11
4.83
L
Fernando
2
5
4
0.8
L
2
8
6
0.63
L
5
8
4
0.88
W
2
6
10
1.17
L
4
4
7
1.88
W
5
1
13
11.5
W
5
2
17
6.75
W
11
2
6
7
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,280
Damage
201,704
201,704
Taken
124,280
66,248
Shielding
23,949
114,248
Healing
83,800
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
ALEXISMV
Unknown
64,640
50,854
0
4,354
21,316
1,917
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
23,945
11,765
0
0
74,389
66,248
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
31,110
20,349
198
2,253
32,904
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
27,946
20,037
0
5,674
23,742
0
W
18,812
11,483
0
5,584
21,032
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
19,305
19,305
49,617
12,028
31,292
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,640
38,472
0
6,680
14,568
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
28,756
19,511
39,125
12,804
18,375
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,856
25,342
4,887
10,366
48,989
22,032
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
21,974
21,428
33,240
11,238
39,377
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role