Player Matchup
VS
Match Stats
Pixie Dust
Dead Zone
Heal for 150 every 1s while standing in Dead Zone.
Level 2
Hijinks
Flutter
Heal for 50 after activating Flutter.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Protectors
Guardian Spirit
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 2
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3
Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 125%.
Level 5
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Broken Promises
Obliteration
Heal for 120 for each enemy hit with Obliteration.
Level 2
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
False Idol
Armor
Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.
Level 2
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
Footwork
Counter
Increase your Movement Speed by 10% for 3s after activating Counter.
Level 1
Infamy
Armor
Increase your maximum Health by 50.
Level 1
Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Sidereal
Weapon
Increase your maximum Health by 150.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1
Noble Crest
Armor
Increase your maximum Health by 100.
Level 2
Heir to the Throne
Grace
Increase travel speed during Grace by 30%.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
Uncontrolled
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 2.4s.
Level 4
Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2
Martial Law
Commander's Grab
Generate 10 Ammo after activating Commander's Grab.
Level 2
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1