Player Matchup

Koga
Koga
Platinum I
KissMeJeff 
Koga
Platinum I
Level 210
Champion Stats
223W - 199L
1,641 SR
Queue Stats
444W - 438L
1,572 Elo+
Party 1
Atlas
Atlas
Platinum I
Tahchux
Atlas
Platinum I
Level 999
Champion Stats
66W - 72L
1,592 SR
Queue Stats
2,700W - 2,774L
1,585 Elo+
Party 2
Willo
Willo
Platinum I
dmforcheats
Willo
Platinum I
Level 55
Champion Stats
9W - 10L
1,594 SR
Queue Stats
99W - 85L
1,590 Elo+
Party 2
Inara
Inara
Gold II
estoniankahukes
Inara
Gold II
Level 255
Champion Stats
44W - 52L
1,578 SR
Queue Stats
565W - 534L
1,532 Elo+
Party 2
Corvus
Corvus
Diamond V
psychos1sss
Corvus
Diamond V
Level 967
Champion Stats
6W - 1L
1,804 SR
Queue Stats
449W - 382L
1,571 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 497
1,642 SR
1,570 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 602
1,676 SR
1,592 Elo+
Khan
Khan
Platinum I
Boby8363
Khan
Platinum I
Level 999
Champion Stats
14W - 14L
1,689 SR
Queue Stats
381W - 366L
1,564 Elo+
Solo
Cassie
Cassie
Gold V
DanielinGame
Cassie
Gold V
Level 485
Champion Stats
1W - 3L
1,715 SR
Queue Stats
45W - 31L
1,675 Elo+
Party 3
Fernando
Fernando
Platinum I
LernoxFR
Fernando
Platinum I
Level 999
Champion Stats
46W - 32L
1,700 SR
Queue Stats
931W - 941L
1,583 Elo+
Solo
Moji
Moji
Platinum IV
WallStreetPTK
Moji
Platinum IV
Level 350
Champion Stats
258W - 211L
1,719 SR
Queue Stats
574W - 507L
1,603 Elo+
Solo
Ying
Ying
Gold V
gilad413
Ying
Gold V
Level 179
Champion Stats
3W - 6L
1,557 SR
Queue Stats
28W - 36L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
18 / 8 / 10
3,670
306
80,415
47,510
0
Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 50% Energy after earning a Killing Blow with Skewer.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Atlas
Tahchux
Atlas
59
12 / 6 / 8
3,189
266
54,442
84,358
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

31
9 / 7 / 17
3,491
291
81,096
37,567
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

48
2 / 7 / 11
3,209
267
30,155
54,745
10,761
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
59
4 / 8 / 27
3,605
300
18,341
25,719
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Bans
Makoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusJenos
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
10 / 10 / 7
2,354
196
44,829
82,689
34,397
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Cassie
58
9 / 8 / 10
2,351
196
70,554
39,912
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Fernando
LernoxFR
Fernando
59
5 / 7 / 6
2,147
179
50,977
59,523
59,337
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

45
9 / 12 / 5
2,228
186
63,094
52,663
25,153

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ying
55
2 / 8 / 17
2,183
182
20,445
29,662
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
2m 58s
118
Kill Participation
80
45
Kills
35
36
Deaths
45
73
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khan
10
10
7
1.35
L
Cassie
9
8
10
1.75
W
18
8
10
2.88
L
Fernando
LernoxFR
Fernando
5
7
6
1.14
W
Atlas
Tahchux
Atlas
12
6
8
2.67
L
9
12
5
0.96
W
9
7
17
2.5
W
2
7
11
1.07
L
Ying
2
8
17
1.31
W
Corvus
4
8
27
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,449
Damage
249,899
249,899
Taken
264,449
10,761
Shielding
118,887
140,062
Healing
100,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
44,829
42,395
472
15,754
82,689
34,397
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Cassie
70,554
62,390
0
7,523
39,912
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
80,415
44,796
2,375
19,684
47,510
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Fernando
LernoxFR
Fernando
50,977
28,647
0
2,630
59,523
59,337
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
Tahchux
Atlas
54,442
54,442
0
15,563
84,358
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
63,094
62,756
3,835
6,244
52,663
25,153
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
81,096
76,062
0
3,389
37,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
30,155
26,035
0
1,265
54,745
10,761
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
20,445
20,445
56,108
7,817
29,662
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Corvus
18,341
15,712
87,890
9,896
25,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role