Player Matchup

Fernando
Fernando
Platinum III
CrowSG
Fernando
Platinum III
Level 999
Champion Stats
23W - 21L
1,604 SR
Queue Stats
217W - 207L
1,567 Elo+
Party 1
Bomb King
Bomb King
Diamond IV
JesFirst
Bomb King
Diamond IV
Level 611
Champion Stats
41W - 33L
1,683 SR
Queue Stats
587W - 544L
1,629 Elo+
Solo
Rei
Rei
Gold I
Naofumi5Ds
Rei
Gold I
Level 999
Champion Stats
5W - 6L
1,584 SR
Queue Stats
130W - 127L
1,572 Elo+
Party 1
Inara
Inara
Platinum IV
Patatatas
Inara
Platinum IV
Level 673
Champion Stats
13W - 14L
1,612 SR
Queue Stats
217W - 207L
1,567 Elo+
Party 1
Zhin
Zhin
Diamond II
Z0DDTHEIMMORTAL
Zhin
Diamond II
Level 458
Champion Stats
85W - 64L
1,637 SR
Queue Stats
1,623W - 1,591L
1,617 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 748
1,624 SR
1,590 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 577
1,600 SR
1,595 Elo+
Tiberius
Tiberius
Diamond IV
HAK978
Tiberius
Diamond IV
Level 531
Champion Stats
0W - 2L
1,441 SR
Queue Stats
204W - 209L
1,584 Elo+
Solo
Diamond V
Rèpent
Unknown
Diamond V
Level 399
Champion Stats
60W - 39L
1,685 SR
Queue Stats
952W - 907L
1,554 Elo+
Solo
Atlas
Atlas
Platinum II
Tultu
Atlas
Platinum II
Level 999
Champion Stats
1W - 4L
1,543 SR
Queue Stats
480W - 478L
1,613 Elo+
Solo
Furia
Furia
Platinum II
joorrrge
Furia
Platinum II
Level 483
Champion Stats
7W - 5L
1,659 SR
Queue Stats
210W - 219L
1,613 Elo+
Solo
Ash
Ash
Platinum II
xXFealver89Xx
Ash
Platinum II
Level 471
Champion Stats
7W - 8L
1,674 SR
Queue Stats
162W - 150L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CrowSG
Fernando
56
6 / 10 / 20
3,908
244
90,261
124,207
115,242
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
JesFirst
Bomb King
51
22 / 9 / 5
3,908
244
91,090
63,606
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
3 / 5 / 30
4,605
288
25,271
44,602
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
Patatatas
Inara
49
7 / 9 / 28
4,416
276
71,032
126,051
61,224
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
15 / 9 / 14
3,848
241
103,708
57,120
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HAK978
Tiberius
59
13 / 13 / 14
4,070
254
112,281
61,420
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Rèpent
Unknown
54
14 / 10 / 12
4,225
264
119,522
76,734
6,878

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Atlas
Tultu
Atlas
55
10 / 9 / 9
3,272
205
74,860
98,817
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Furia
joorrrge
Furia
57
2 / 7 / 20
3,069
192
42,495
35,259
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

56
3 / 14 / 20
4,310
269
66,428
109,132
81,418
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.2s.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
6m 50s
150
Kill Participation
117
53
Kills
42
42
Deaths
53
97
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Fernando
CrowSG
Fernando
6
10
20
1.6
L
Tiberius
HAK978
Tiberius
13
13
14
1.54
W
Bomb King
JesFirst
Bomb King
22
9
5
2.72
W
3
5
30
3.6
W
Inara
Patatatas
Inara
7
9
28
2.33
L
Rèpent
Unknown
14
10
12
2
L
Atlas
Tultu
Atlas
10
9
9
1.61
W
15
9
14
2.44
L
Furia
joorrrge
Furia
2
7
20
1.71
L
3
14
20
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,362
Damage
415,586
415,586
Taken
381,362
176,466
Shielding
88,296
264,790
Healing
158,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CrowSG
Fernando
90,261
38,617
0
6,179
124,207
115,242
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
HAK978
Tiberius
112,281
93,037
0
7,028
61,420
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Bomb King
JesFirst
Bomb King
91,090
81,298
0
13,006
63,606
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,271
24,621
197,766
32,255
44,602
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Inara
Patatatas
Inara
71,032
56,457
0
1,507
126,051
61,224
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Rèpent
Unknown
119,522
100,584
0
2,256
76,734
6,878
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Atlas
Tultu
Atlas
74,860
74,860
0
10,191
98,817
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
103,708
71,571
0
14,077
57,120
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Furia
joorrrge
Furia
42,495
28,468
117,017
19,049
35,259
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
66,428
61,286
0
3,413
109,132
81,418
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role