Player Matchup

Fernando
Fernando
Platinum V
ILekhali
Fernando
Platinum V
Level 114
Champion Stats
12W - 4L
1,765 SR
Queue Stats
145W - 121L
1,491 Elo+
Solo
Seris
Seris
Qualifying
Remiellla
Seris
Qualifying
Level 48
Champion Stats
2W - 5L
1,633 SR
Queue Stats
3W - 5L
1,282 Elo+
Party 2
Kasumi
Kasumi
Silver I
Skinny Cuteness
Kasumi
Silver I
Level 321
Champion Stats
8W - 1L
1,700 SR
Queue Stats
55W - 42L
1,563 Elo+
Party 2
Nyx
Nyx
Bronze III
ocorujaa
Nyx
Bronze III
Level 105
Champion Stats
4W - 5L
1,457 SR
Queue Stats
80W - 103L
1,388 Elo+
Solo
Talus
Talus
Silver V
santi59l
Talus
Silver V
Level 864
Champion Stats
22W - 19L
1,639 SR
Queue Stats
169W - 168L
1,429 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 290
1,639 SR
1,431 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 442
1,528 SR
1,441 Elo+
Willo
Willo
Bronze III
Apathetic1
Willo
Bronze III
Level 176
Champion Stats
0W - 1L
1,473 SR
Queue Stats
16W - 34L
1,304 Elo+
Solo
Barik
Barik
Bronze I
AstridBurns
Barik
Bronze I
Level 764
Champion Stats
431W - 405L
1,570 SR
Queue Stats
1,824W - 1,806L
1,439 Elo+
Party 1
Atlas
Atlas
Platinum III
IXShanksXI
Atlas
Platinum III
Level 76
Champion Stats
5W - 1L
1,556 SR
Queue Stats
100W - 83L
1,572 Elo+
Solo
Saati
Saati
Gold I
IZIDEMO
Saati
Gold I
Level 400
Champion Stats
205W - 199L
1,500 SR
Queue Stats
873W - 844L
1,466 Elo+
Solo
Grover
Grover
Bronze II
beckbeck4real
Grover
Bronze II
Level 795
Champion Stats
35W - 40L
1,541 SR
Queue Stats
1,716W - 1,644L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ILekhali
Fernando
28
8 / 3 / 8
2,557
284
51,299
32,178
34,936
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
Remiellla
Seris
40
2 / 2 / 16
2,364
263
12,683
13,590
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

59
7 / 3 / 11
2,874
319
46,412
21,051
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

51
3 / 2 / 6
2,347
261
21,870
19,427
17,193
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Talus
santi59l
Talus
55
5 / 2 / 5
2,116
235
29,102
15,345
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
21
2 / 11 / 2
711
79
17,342
31,289
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Germination

Germination

Seedling

Generate 5 Ammo after using Seedling.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

54
2 / 3 / 5
1,906
212
24,659
33,935
26,286
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Atlas
35
0 / 6 / 3
925
103
20,280
64,651
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Saati
IZIDEMO
Saati
40
8 / 2 / 2
1,776
197
27,556
13,778
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

55
0 / 3 / 8
1,642
182
11,754
17,713
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 32s
Objective Time
4m 25s
71
Kill Participation
32
25
Kills
12
12
Deaths
25
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Willo
2
11
2
0.27
L
2
3
5
1.5
W
Fernando
ILekhali
Fernando
8
3
8
4
L
Atlas
0
6
3
0.25
L
Saati
IZIDEMO
Saati
8
2
2
4.5
W
Seris
Remiellla
Seris
2
2
16
5
W
7
3
11
4.17
L
0
3
8
1.33
W
3
2
6
3
W
Talus
santi59l
Talus
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,366
Damage
101,591
101,591
Taken
161,366
52,129
Shielding
26,286
60,689
Healing
59,598
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
17,342
9,553
0
0
31,289
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,659
24,659
0
14,400
33,935
26,286
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
ILekhali
Fernando
51,299
34,208
0
2,807
32,178
34,936
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
20,280
20,280
0
1,179
64,651
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
IZIDEMO
Saati
27,556
22,793
0
171
13,778
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Seris
Remiellla
Seris
12,683
10,181
37,637
8,797
13,590
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
46,412
39,110
0
2,594
21,051
0

Level 2

L
11,754
10,404
34,537
9,311
17,713
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,870
15,318
0
2,678
19,427
17,193
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
santi59l
Talus
29,102
27,368
0
6,176
15,345
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role