Player Matchup
VS
Match Stats
King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2
Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Shock and Awe
Detonate
Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.
Level 4
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Devastation
Calamity Blast
Heal for 180 for each enemy hit by Calamity Blast.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 500.
Level 5
Abomination
Calamity Blast
Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.
Level 5
Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 10%.
Level 1
Decimation
Calamity Blast
Each Calamity Blast deals an additional 100 damage.
Level 1
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4
Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.4s.
Level 4
Level 1
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5
Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Barkskin
Armor
Increase your maximum Health by 150.
Level 2
Force of Nature
Armor
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Level 1
Chopper
Crippling Throw
Heal for 250 after hitting an enemy with Crippling Throw.
Level 5
Deep Roots
Crippling Throw
Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Dark Vision
Blitz Upper
Generate 6% Ultimate charge after hitting an enemy with Blitz Upper.
Level 2
Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2
Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 3s.
Level 3
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2
Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.
Level 4
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Winddancer
Protection
Increase the Movement Speed of your Protection target by 20% for 2s.
Level 2
Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5
Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.