Player Matchup

Pip
Pip
Choob210
Pip
Level 999
Champion Stats
13W - 14L
1,638 SR
Queue Stats
242W - 260L
1,561 Elo+
Party 1
Inara
Inara
DoctorSneaky
Inara
Level 999
Champion Stats
65W - 52L
1,650 SR
Queue Stats
3,816W - 3,901L
1,522 Elo+
Solo
Sha Lin
Sha Lin
SUPAPAY
Sha Lin
Level 725
Champion Stats
13W - 22L
1,491 SR
Queue Stats
2,095W - 2,016L
1,672 Elo+
Solo
Vatu
Vatu
Seethe More
Vatu
Level 441
Champion Stats
0W - 4L
1,137 SR
Queue Stats
272W - 276L
1,594 Elo+
Party 1
Ying
Ying
ValeriaMeret
Ying
Level 33
Champion Stats
1W - 3L
1,830 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 639
1,549 SR
1,570 Elo+

VS

Team Averages
Level 382
1,628 SR
1,584 Elo+
Rei
Rei
Fercami1
Rei
Level 469
Champion Stats
60W - 73L
1,498 SR
Queue Stats
1,507W - 1,496L
1,558 Elo+
Party 2
Vora
Vora
FrozenSpike09
Vora
Level 371
Champion Stats
77W - 64L
1,671 SR
Queue Stats
552W - 564L
1,572 Elo+
Solo
Dredge
Dredge
Redaplego
Dredge
Level 999
Champion Stats
94W - 134L
1,588 SR
Queue Stats
2,178W - 2,293L
1,640 Elo+
Party 2
Bomb King
Bomb King
RhubarbRobinson
Bomb King
Level 30
Champion Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Fernando
Fernando
llMR_Dexterityll
Fernando
Level 39
Champion Stats
3W - 0L
1,883 SR
Queue Stats
48W - 30L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 6 / 3
1,981
248
45,590
38,679
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

60
2 / 6 / 4
1,451
181
28,569
44,810
10,974
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Sha Lin
SUPAPAY
Sha Lin
60
1 / 7 / 6
1,390
174
35,889
22,545
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
4 / 5 / 3
1,606
201
34,157
29,614
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Level 1

17
1 / 5 / 8
1,467
183
29,504
20,787
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 4 / 16
2,928
366
9,980
34,897
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
11 / 4 / 13
2,861
358
52,504
32,104
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Dredge
Redaplego
Dredge
52
4 / 2 / 10
2,202
275
37,514
15,851
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Bomb King
RhubarbRobinson
Bomb King
19
6 / 6 / 1
2,088
261
20,131
30,278
1,000
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 14% for 3s after using Grumpy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

9
6 / 2 / 11
2,891
361
36,306
60,579
67,954
Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 39s
Objective Time
8m 2s
42
Kill Participation
80
18
Kills
29
29
Deaths
18
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
L
2
6
4
0.67
W
2
4
16
2.5
W
11
4
13
4.38
W
Dredge
Redaplego
Dredge
4
2
10
4.5
W
Bomb King
RhubarbRobinson
Bomb King
6
6
1
1.08
L
Sha Lin
SUPAPAY
Sha Lin
1
7
6
0.57
L
4
5
3
1.1
L
1
5
8
1
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,709
Damage
156,435
156,435
Taken
173,709
10,974
Shielding
68,954
73,474
Healing
125,097
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,590
41,877
7,721
17,122
38,679
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
28,569
18,900
0
2,902
44,810
10,974
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
9,980
8,748
79,222
25,254
34,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
52,504
39,754
0
10,279
32,104
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Dredge
Redaplego
Dredge
37,514
24,803
0
8,589
15,851
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
RhubarbRobinson
Bomb King
20,131
17,683
0
1,367
30,278
1,000

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Sha Lin
SUPAPAY
Sha Lin
35,889
28,872
0
2,050
22,545
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
34,157
24,820
0
12,529
29,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,504
13,037
22,506
8,644
20,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
36,306
22,824
0
386
60,579
67,954
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role