Player Matchup

VII
VII
Moon78438
VII
Level 24
Champion Stats
3W - 1L
1,645 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 2
Pip
Pip
Nyghta
Pip
Level 999
Champion Stats
62W - 55L
1,655 SR
Queue Stats
2,859W - 1,924L
1,642 Elo+
Party 1
Viktor
Viktor
Okito1723
Viktor
Level 138
Champion Stats
2W - 1L
1,754 SR
Queue Stats
16W - 16L
1,578 Elo+
Solo
Barik
Barik
Ross friend9964
Barik
Level 38
Champion Stats
5W - 4L
1,516 SR
Queue Stats
10W - 9L
1,485 Elo+
Party 2
Atlas
Atlas
Sézy
Atlas
Level 999
Champion Stats
14W - 5L
1,691 SR
Queue Stats
1,672W - 1,457L
1,686 Elo+
Party 1
Team Averages
Level 440
1,652 SR
1,576 Elo+

VS

Team Averages
Level 339
1,555 SR
1,554 Elo+
Koga
Koga
Conceicao_BR
Koga
Level 181
Champion Stats
3W - 1L
1,500 SR
Queue Stats
355W - 337L
1,538 Elo+
Solo
Kinessa
Kinessa
Kenkaan
Kinessa
Level 999
Champion Stats
206W - 254L
1,582 SR
Queue Stats
785W - 753L
1,599 Elo+
Solo
Barik
Barik
LustyGoblin
Barik
Level 59
Champion Stats
3W - 2L
1,546 SR
Queue Stats
4W - 5L
1,458 Elo+
Solo
Willo
Willo
Vanextanic
Willo
Level 154
Champion Stats
8W - 8L
1,553 SR
Queue Stats
66W - 56L
1,570 Elo+
Solo
Jenos
Jenos
anatasia650
Jenos
Level 302
Champion Stats
48W - 54L
1,595 SR
Queue Stats
492W - 484L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
0 / 16 / 2
2,561
160
10,708
44,065
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Pip
Nyghta
Pip
60
10 / 5 / 26
4,795
300
70,131
48,399
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Viktor
Okito1723
Viktor
56
12 / 12 / 13
3,728
233
83,533
55,643
0
Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

35
3 / 13 / 13
4,677
292
46,055
110,410
166,714
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
Sézy
Atlas
59
22 / 4 / 12
4,374
273
81,692
136,284
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 12 / 13
3,783
236
82,206
76,845
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Kinessa
Kenkaan
Kinessa
59
19 / 8 / 11
4,741
296
119,599
45,736
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 2 Ammo every 2s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

44
5 / 7 / 15
3,801
238
65,228
86,270
135,394
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
51
16 / 13 / 13
3,349
209
95,310
49,776
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
2 / 7 / 22
3,285
205
32,458
33,492
14,784
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 10s
Objective Time
6m 49s
113
Kill Participation
124
47
Kills
50
50
Deaths
47
66
Assists
74
Player
Kills
Deaths
Assists
KDA
L
8
12
13
1.21
L
Kinessa
Kenkaan
Kinessa
19
8
11
3.06
L
5
7
15
1.79
W
0
16
2
0.06
W
Pip
Nyghta
Pip
10
5
26
4.6
W
Viktor
Okito1723
Viktor
12
12
13
1.54
W
3
13
13
0.73
W
Atlas
Sézy
Atlas
22
4
12
7
L
Willo
16
13
13
1.73
L
2
7
22
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,119
Damage
394,801
394,801
Taken
292,119
166,714
Shielding
150,178
222,008
Healing
161,764
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
82,206
71,381
0
3,210
76,845
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kinessa
Kenkaan
Kinessa
119,599
92,163
0
9,243
45,736
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
65,228
65,228
0
11,652
86,270
135,394
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,708
10,708
0
1,302
44,065
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Pip
Nyghta
Pip
70,131
64,453
128,139
37,157
48,399
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Viktor
Okito1723
Viktor
83,533
66,937
0
14,209
55,643
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
46,055
46,055
0
35,713
110,410
166,714
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Sézy
Atlas
81,692
81,692
0
5,488
136,284
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
95,310
56,596
374
4,558
49,776
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
32,458
11,863
116,605
16,122
33,492
14,784
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role