Player Matchup

Ying
Ying
Silver III
CJbreach
Ying
Silver III
Level 515
Champion Stats
2W - 3L
1,358 SR
Queue Stats
149W - 166L
1,429 Elo+
Solo
Ash
Ash
Gold II
DarkDargonX2
Ash
Gold II
Level 72
Champion Stats
3W - 5L
1,580 SR
Queue Stats
122W - 112L
1,533 Elo+
Solo
Saati
Saati
Gold III
ESPIŁukasxtrix88
Saati
Gold III
Level 999
Champion Stats
41W - 29L
1,721 SR
Queue Stats
264W - 228L
1,556 Elo+
Solo
Makoa
Makoa
Platinum II
IXShanksXI
Makoa
Platinum II
Level 78
Champion Stats
9W - 7L
1,599 SR
Queue Stats
99W - 83L
1,582 Elo+
Party 1
Buck
Buck
Platinum II
JUGANDOCONRAMA2
Buck
Platinum II
Level 999
Champion Stats
52W - 38L
1,658 SR
Queue Stats
775W - 733L
1,609 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 533
1,583 SR
1,542 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 445
1,563 SR
1,523 Elo+
Vora
Vora
Platinum V
Carfex4
Vora
Platinum V
Level 999
Champion Stats
239W - 223L
1,628 SR
Queue Stats
544W - 546L
1,504 Elo+
Solo
Terminus
Terminus
Gold I
Parsa9994
Terminus
Gold I
Level 55
Champion Stats
12W - 11L
1,644 SR
Queue Stats
32W - 28L
1,545 Elo+
Solo
Barik
Barik
Qualifying
SoBlueJay
Barik
Qualifying
Level 104
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,521 Elo+
Party 2
Grover
Grover
Qualifying
dilluffy
Grover
Qualifying
Level 71
Champion Stats
1W - 3L
1,507 SR
Queue Stats
9W - 11L
1,521 Elo+
Party 2
Octavia
Octavia
Platinum IV
mysterjeff
Octavia
Platinum IV
Level 995
Champion Stats
41W - 49L
1,533 SR
Queue Stats
720W - 698L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
59
2 / 5 / 12
2,552
255
6,022
28,545
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

34
1 / 6 / 11
2,645
265
38,380
51,944
41,459
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
10 / 6 / 11
2,900
290
72,975
32,859
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Makoa
36
10 / 4 / 9
2,920
292
57,897
83,991
30,456
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

57
18 / 4 / 10
3,317
332
61,933
47,080
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Bans
ImaniKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Carfex4
Vora
59
8 / 8 / 9
2,549
255
66,835
36,074
1,500
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 2% Ultimate charge for each enemy hit by Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
Parsa9994
Terminus
27
5 / 7 / 3
1,975
198
28,699
65,040
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Barik
SoBlueJay
Barik
52
2 / 6 / 9
2,370
237
45,038
51,726
27,883
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
dilluffy
Grover
36
0 / 10 / 13
2,333
233
21,284
39,813
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Octavia
mysterjeff
Octavia
56
10 / 8 / 3
2,871
287
82,563
44,554
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 10s
Objective Time
4m 46s
94
Kill Participation
62
41
Kills
25
25
Deaths
39
53
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ying
2
5
12
1.6
L
Vora
Carfex4
Vora
8
8
9
1.56
W
1
6
11
1.08
W
10
6
11
2.58
W
Makoa
10
4
9
3.63
W
18
4
10
5.75
L
Terminus
Parsa9994
Terminus
5
7
3
0.93
L
Barik
SoBlueJay
Barik
2
6
9
1.08
L
Grover
dilluffy
Grover
0
10
13
0.65
L
Octavia
mysterjeff
Octavia
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,207
Damage
244,419
244,419
Taken
237,207
71,915
Shielding
29,383
121,259
Healing
100,976
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
6,022
6,022
66,169
16,718
28,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
Carfex4
Vora
66,835
47,130
0
6,525
36,074
1,500
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
38,380
36,028
0
6,455
51,944
41,459
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,975
66,655
2,704
2,766
32,859
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Makoa
57,897
53,733
0
4,232
83,991
30,456
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
61,933
56,737
0
22,215
47,080
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
Parsa9994
Terminus
28,699
25,039
0
17,859
65,040
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
SoBlueJay
Barik
45,038
45,038
0
12,134
51,726
27,883
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
dilluffy
Grover
21,284
17,819
43,155
15,225
39,813
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Octavia
mysterjeff
Octavia
82,563
71,976
587
5,491
44,554
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role