Player Matchup

Fernando
Fernando
Ahm789
Fernando
Level 78
Champion Stats
24W - 30L
1,509 SR
Queue Stats
176W - 220L
1,436 Elo+
Party 2
Moji
Moji
Attom1337
Moji
Level 135
Champion Stats
5W - 3L
1,603 SR
Queue Stats
8W - 6L
1,554 Elo+
Party 1
Ying
Ying
Nymériá
Ying
Level 410
Champion Stats
25W - 22L
1,563 SR
Queue Stats
149W - 135L
1,504 Elo+
Party 2
Grohk
Grohk
miHosho
Grohk
Level 573
Champion Stats
3W - 1L
1,683 SR
Queue Stats
163W - 136L
1,579 Elo+
Party 1
Drogoz
Drogoz
theDeathDemon
Drogoz
Level 102
Champion Stats
29W - 29L
1,565 SR
Queue Stats
46W - 47L
1,525 Elo+
Party 1
Team Averages
Level 260
1,585 SR
1,520 Elo+

VS

Team Averages
Level 210
1,527 SR
1,513 Elo+
Dredge
Dredge
Alingillo
Dredge
Level 229
Champion Stats
69W - 62L
1,617 SR
Queue Stats
647W - 587L
1,621 Elo+
Solo
Barik
Barik
JoyBoy974
Barik
Level 123
Champion Stats
77W - 67L
1,583 SR
Queue Stats
211W - 259L
1,473 Elo+
Solo
Vatu
Vatu
Momo863215
Vatu
Level 172
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,492 Elo+
Solo
Seris
Seris
OnaSHbIu_4eLoBek
Seris
Level 41
Champion Stats
8W - 12L
1,453 SR
Queue Stats
36W - 33L
1,452 Elo+
Solo
Jenos
Jenos
Phantom_Haze1806
Jenos
Level 483
Champion Stats
348W - 381L
1,484 SR
Queue Stats
1,196W - 1,227L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ahm789
Fernando
38
6 / 8 / 13
4,675
260
54,759
141,628
93,821
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Moji
59
17 / 15 / 16
5,015
279
87,615
68,132
41,858

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Ying
58
6 / 12 / 22
4,191
233
73,219
60,288
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Grohk
miHosho
Grohk
59
7 / 10 / 34
5,100
283
80,644
75,741
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

35
19 / 11 / 15
5,136
285
98,458
64,693
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 50% for 3s after hitting an enemy with your weapon.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Alingillo
Dredge
58
22 / 13 / 13
4,072
226
146,463
79,790
8,636
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Barik
JoyBoy974
Barik
33
3 / 19 / 17
3,614
201
51,213
112,098
213,463
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
13 / 18 / 11
3,174
176
87,306
84,601
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 30%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

38
11 / 5 / 24
3,558
198
91,863
103,432
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Level 1

47
7 / 0 / 31
3,688
205
33,637
14,774
18,876
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 46s
Objective Time
4m 19s
155
Kill Participation
152
55
Kills
56
56
Deaths
55
100
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ahm789
Fernando
6
8
13
1.56
L
Dredge
Alingillo
Dredge
22
13
13
2.19
W
Moji
17
15
16
1.67
L
Barik
JoyBoy974
Barik
3
19
17
0.61
L
13
18
11
1.03
W
Ying
6
12
22
1.42
L
11
5
24
4.6
L
7
0
31
22.5
W
Grohk
miHosho
Grohk
7
10
34
2.4
W
19
11
15
2.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,695
Damage
410,482
410,482
Taken
394,695
135,679
Shielding
240,975
239,289
Healing
232,238
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ahm789
Fernando
54,759
36,987
0
19,730
141,628
93,821
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
Alingillo
Dredge
146,463
100,151
0
2,220
79,790
8,636
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Moji
87,615
87,277
42,303
4,753
68,132
41,858
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
JoyBoy974
Barik
51,213
51,213
0
6,223
112,098
213,463
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
87,306
58,949
0
15,070
84,601
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
73,219
38,156
50,134
21,003
60,288
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
91,863
77,121
32,018
32,549
103,432
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,637
22,440
130,868
13,290
14,774
18,876
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grohk
miHosho
Grohk
80,644
43,893
59,991
38,062
75,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
98,458
66,834
0
3,313
64,693
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role