Player Matchup

Ruckus
Ruckus
Gold IV
AngryKarccM
Ruckus
Gold IV
Level 367
Champion Stats
4W - 4L
1,622 SR
Queue Stats
22W - 16L
1,530 Elo+
Party 1
Khan
Khan
Gold IV
ITEMAn
Khan
Gold IV
Level 113
Champion Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 1
Raum
Raum
Silver V
KelWaAaA
Raum
Silver V
Level 210
Champion Stats
3W - 1L
1,557 SR
Queue Stats
15W - 14L
1,438 Elo+
Party 1
Jenos
Jenos
Gold III
PorousMercury37
Jenos
Gold III
Level 872
Champion Stats
64W - 58L
1,646 SR
Queue Stats
668W - 701L
1,454 Elo+
Solo
Fernando
Fernando
Gold V
asem99
Fernando
Gold V
Level 256
Champion Stats
4W - 3L
1,459 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 364
1,557 SR
1,496 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 581
1,581 SR
1,558 Elo+
Ying
Ying
Gold III
Horizon921
Ying
Gold III
Level 296
Champion Stats
18W - 16L
1,555 SR
Queue Stats
158W - 142L
1,561 Elo+
Solo
Strix
Strix
Platinum IV
HyperVein
Strix
Platinum IV
Level 730
Champion Stats
136W - 162L
1,585 SR
Queue Stats
1,377W - 1,371L
1,554 Elo+
Solo
Bomb King
Bomb King
Qualifying
Poffoo
Bomb King
Qualifying
Level 634
Champion Stats
2W - 3L
1,547 SR
Queue Stats
165W - 156L
1,559 Elo+
Solo
Inara
Inara
Silver I
Skeptictom
Inara
Silver I
Level 999
Champion Stats
31W - 45L
1,551 SR
Queue Stats
649W - 649L
1,589 Elo+
Solo
Gold V
kKekusS
Unknown
Gold V
Level 245
Champion Stats
109W - 86L
1,667 SR
Queue Stats
165W - 157L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
59
16 / 14 / 21
5,373
283
97,802
148,242
89,275
Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Khan
ITEMAn
Khan
45
23 / 10 / 15
6,217
327
79,709
133,535
68,642
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Raum
47
6 / 12 / 44
5,678
299
78,071
229,518
2,460
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
5 / 6 / 53
5,807
306
35,060
29,289
14,161
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
asem99
Fernando
58
21 / 13 / 9
5,363
282
104,483
136,342
159,569
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
CassieAzaan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 8 / 32
4,555
240
77,269
42,678
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Strix
HyperVein
Strix
56
14 / 14 / 14
4,015
211
156,988
62,536
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bomb King
Poffoo
Bomb King
59
11 / 19 / 23
4,076
215
140,997
91,162
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Inara
57
4 / 15 / 22
3,861
203
104,640
118,524
29,251
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

kKekusS
Unknown
52
16 / 15 / 25
5,990
315
197,032
80,225
9,691

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 13s
Objective Time
6m 11s
213
Kill Participation
171
71
Kills
55
55
Deaths
71
142
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Ruckus
16
14
21
1.89
L
10
8
32
3.25
L
Strix
HyperVein
Strix
14
14
14
1.5
W
Khan
ITEMAn
Khan
23
10
15
3.05
W
Raum
6
12
44
2.33
L
Bomb King
Poffoo
Bomb King
11
19
23
1.18
W
5
6
53
5.25
L
Inara
4
15
22
1
W
Fernando
asem99
Fernando
21
13
9
1.96
L
kKekusS
Unknown
16
15
25
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,125
Damage
676,926
676,926
Taken
395,125
334,107
Shielding
38,942
314,615
Healing
186,900
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
97,802
64,373
0
10,550
148,242
89,275
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
77,269
77,269
137,813
23,066
42,678
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Strix
HyperVein
Strix
156,988
153,597
0
5,112
62,536
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Khan
ITEMAn
Khan
79,709
74,975
19,875
18,165
133,535
68,642
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
78,071
59,853
48,338
28,993
229,518
2,460
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Bomb King
Poffoo
Bomb King
140,997
120,047
0
2,575
91,162
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
35,060
26,558
172,291
10,753
29,289
14,161
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
104,640
80,543
0
12,261
118,524
29,251
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
asem99
Fernando
104,483
67,687
945
4,705
136,342
159,569
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
kKekusS
Unknown
197,032
149,853
0
6,073
80,225
9,691
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role