Player Matchup

Atlas
Atlas
Raymanx18
Atlas
Level 165
Champion Stats
14W - 13L
1,574 SR
Queue Stats
293W - 268L
1,527 Elo+
Solo
Kinessa
Kinessa
RenjiKenpachi
Kinessa
Level 118
Champion Stats
1W - 6L
1,428 SR
Queue Stats
312W - 317L
1,523 Elo+
Party 1
Moji
Moji
aviseixau
Moji
Level 58
Champion Stats
10W - 8L
1,649 SR
Queue Stats
89W - 81L
1,579 Elo+
Party 3
Dredge
Dredge
davodzyadzya
Dredge
Level 239
Champion Stats
0W - 6L
1,197 SR
Queue Stats
385W - 388L
1,540 Elo+
Party 1
Lian
Lian
erennzzy
Lian
Level 13
Champion Stats
2W - 2L
1,519 SR
Queue Stats
4W - 8L
1,473 Elo+
Party 3
Team Averages
Level 119
1,473 SR
1,528 Elo+

VS

Team Averages
Level 268
1,607 SR
1,558 Elo+
Grohk
Grohk
IwittuI
Grohk
Level 106
Champion Stats
27W - 27L
1,603 SR
Queue Stats
110W - 105L
1,623 Elo+
Party 2
Saati
Saati
KotundKöter22
Saati
Level 38
Champion Stats
10W - 5L
1,752 SR
Queue Stats
87W - 86L
1,596 Elo+
Party 2
Rei
Rei
Machete85
Rei
Level 999
Champion Stats
51W - 36L
1,671 SR
Queue Stats
1,055W - 1,077L
1,531 Elo+
Solo
Atlas
Atlas
Zaotich
Atlas
Level 118
Champion Stats
6W - 10L
1,437 SR
Queue Stats
27W - 36L
1,480 Elo+
Solo
Pip
Pip
felix8088
Pip
Level 81
Champion Stats
73W - 51L
1,573 SR
Queue Stats
181W - 170L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Raymanx18
Atlas
55
0 / 8 / 9
1,909
273
20,703
63,735
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Kinessa
45
7 / 8 / 11
2,152
307
43,620
25,602
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Moji
35
7 / 9 / 4
2,469
353
26,139
25,660
23,840

Level 4

Level 4

Level 4

Level 2

Level 1

Level 1

Dredge
43
4 / 7 / 7
1,628
233
40,557
28,289
2,169
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Lian
6
3 / 8 / 4
1,553
222
24,452
23,221
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
IwittuI
Grohk
44
6 / 3 / 20
2,667
381
34,551
33,769
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

25
10 / 4 / 13
2,660
380
44,890
22,336
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
12 / 4 / 16
2,785
398
35,004
23,373
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Atlas
Zaotich
Atlas
55
3 / 4 / 10
2,334
333
17,796
50,665
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.8999999999999999s further into the past.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

33
9 / 6 / 8
2,337
334
34,266
25,328
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
7m 41s
56
Kill Participation
107
21
Kills
40
40
Deaths
21
35
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Grohk
IwittuI
Grohk
6
3
20
5.33
W
10
4
13
4.13
W
12
4
16
5
L
Atlas
Raymanx18
Atlas
0
8
9
0.56
L
Kinessa
7
8
11
1.56
W
Atlas
Zaotich
Atlas
3
4
10
2
L
Moji
7
9
4
1
L
Dredge
4
7
7
1.07
L
Lian
3
8
4
0.63
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,471
Damage
166,507
166,507
Taken
155,471
26,009
Shielding
0
43,806
Healing
92,705
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
IwittuI
Grohk
34,551
23,427
11,376
16,939
33,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
44,890
36,434
0
1,425
22,336
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,004
27,975
28,688
9,298
23,373
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Atlas
Raymanx18
Atlas
20,703
20,703
0
2,063
63,735
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
43,620
39,860
2,000
3,088
25,602
0

Level 1

Level 1

W
Atlas
Zaotich
Atlas
17,796
17,796
0
5,789
50,665
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
26,139
25,125
23,655
2,827
25,660
23,840

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
40,557
39,076
0
8,748
28,289
2,169
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Lian
24,452
23,092
0
1,425
23,221
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
34,266
31,772
11,069
8,121
25,328
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role