Player Matchup

VII
VII
HyperionRoche
VII
Level 667
Champion Stats
3W - 4L
1,565 SR
Queue Stats
1,131W - 1,114L
1,612 Elo+
Party 1
Fernando
Fernando
OldHunter101
Fernando
Level 158
Champion Stats
429W - 409L
1,620 SR
Queue Stats
430W - 414L
1,617 Elo+
Party 1
Tyra
Tyra
SluggyBe
Tyra
Level 78
Champion Stats
153W - 144L
1,544 SR
Queue Stats
206W - 200L
1,526 Elo+
Party 1
Rei
Rei
XTheRequiemX106
Rei
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1,164W - 1,141L
1,561 Elo+
Party 1
Saati
Saati
ßritain
Saati
Level 810
Champion Stats
9W - 10L
1,588 SR
Queue Stats
678W - 604L
1,620 Elo+
Party 1
Team Averages
Level 542
1,563 SR
1,587 Elo+

VS

Team Averages
Level 210
1,609 SR
1,560 Elo+
Octavia
Octavia
Edeh_Arae00
Octavia
Level 126
Champion Stats
2W - 1L
1,457 SR
Queue Stats
86W - 80L
1,523 Elo+
Solo
Dredge
Dredge
THEFK97
Dredge
Level 538
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,582 Elo+
Solo
Buck
Buck
edgbsdgbzfdbSFs
Buck
Level 78
Champion Stats
5W - 1L
1,863 SR
Queue Stats
145W - 126L
1,632 Elo+
Solo
Jenos
Jenos
nux_truth
Jenos
Level 250
Champion Stats
51W - 45L
1,565 SR
Queue Stats
531W - 505L
1,485 Elo+
Solo
Khan
Khan
oscirboscir69
Khan
Level 56
Champion Stats
10W - 5L
1,658 SR
Queue Stats
139W - 112L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 12 / 8
2,713
209
47,718
51,468
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
OldHunter101
Fernando
6
1 / 9 / 5
3,140
242
34,140
87,186
194,444
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
20
3 / 8 / 9
2,413
186
62,256
42,695
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
1 / 9 / 15
2,951
227
21,514
48,085
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
ßritain
Saati
59
15 / 8 / 8
3,596
277
118,622
40,448
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Edeh_Arae00
Octavia
57
6 / 7 / 15
3,021
232
67,367
52,656
0
Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Level 1

Dredge
THEFK97
Dredge
55
11 / 5 / 10
3,025
233
65,839
32,252
5,250
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

21
16 / 9 / 8
3,388
261
58,550
66,993
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Jenos
nux_truth
Jenos
58
6 / 3 / 29
3,716
286
22,293
25,180
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
7 / 5 / 13
3,720
286
55,833
107,169
82,869
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
6m 47s
74
Kill Participation
121
29
Kills
46
46
Deaths
29
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Octavia
Edeh_Arae00
Octavia
6
7
15
1.93
L
9
12
8
1.08
L
Fernando
OldHunter101
Fernando
1
9
5
0.39
L
Tyra
3
8
9
0.94
W
Dredge
THEFK97
Dredge
11
5
10
3.2
L
1
9
15
0.94
W
16
9
8
2.22
W
Jenos
nux_truth
Jenos
6
3
29
6.83
W
7
5
13
2.7
L
Saati
ßritain
Saati
15
8
8
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

284,250
Damage
269,882
269,882
Taken
284,250
194,444
Shielding
88,119
141,126
Healing
192,660
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
Edeh_Arae00
Octavia
67,367
65,467
750
8,041
52,656
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,718
46,718
0
5,023
51,468
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
OldHunter101
Fernando
34,140
17,368
0
497
87,186
194,444
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Tyra
62,256
44,763
3,181
2,331
42,695
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
THEFK97
Dredge
65,839
59,399
604
5,664
32,252
5,250
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
21,514
20,633
98,426
28,053
48,085
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
58,550
54,206
0
13,769
66,993
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
nux_truth
Jenos
22,293
14,316
128,045
18,154
25,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
55,833
44,579
1,605
16,028
107,169
82,869
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Saati
ßritain
Saati
118,622
94,833
0
3,615
40,448
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role