Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Bibies
Mal'Damba
Diamond V
Level 999
Champion Stats
55W - 35L
1,694 SR
Queue Stats
408W - 365L
1,604 Elo+
Solo
Raum
Raum
Diamond IV
PKÁDO
Raum
Diamond IV
Level 408
Champion Stats
1W - 7L
1,179 SR
Queue Stats
785W - 807L
1,607 Elo+
Solo
Androxus
Androxus
Diamond IV
PüppyCatt
Androxus
Diamond IV
Level 999
Champion Stats
17W - 13L
1,695 SR
Queue Stats
463W - 460L
1,606 Elo+
Solo
Saati
Saati
Diamond I
Zolark8121
Saati
Diamond I
Level 957
Champion Stats
26W - 27L
1,661 SR
Queue Stats
854W - 754L
1,676 Elo+
Solo
Fernando
Fernando
Diamond III
r98k
Fernando
Diamond III
Level 999
Champion Stats
91W - 93L
1,640 SR
Queue Stats
1,954W - 1,872L
1,669 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 872
1,574 SR
1,632 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 717
1,693 SR
1,652 Elo+
Vora
Vora
Masters
GriddyWithPDiddy
Vora
Masters
Level 425
Champion Stats
152W - 86L
1,910 SR
Queue Stats
647W - 501L
1,760 Elo+
Solo
Ying
Ying
Platinum I
Jes888Glez
Ying
Platinum I
Level 999
Champion Stats
53W - 49L
1,686 SR
Queue Stats
2,048W - 1,973L
1,613 Elo+
Solo
Octavia
Octavia
Diamond V
MïlfHunter
Octavia
Diamond V
Level 165
Champion Stats
2W - 4L
1,591 SR
Queue Stats
67W - 47L
1,737 Elo+
Solo
Inara
Inara
Platinum II
Sephyx
Inara
Platinum II
Level 999
Champion Stats
25W - 16L
1,766 SR
Queue Stats
504W - 469L
1,580 Elo+
Solo
Yagorath
Yagorath
Diamond V
Smööker
Yagorath
Diamond V
Level 999
Champion Stats
7W - 15L
1,511 SR
Queue Stats
1,027W - 1,034L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Bibies
Mal'Damba
58
1 / 2 / 15
2,490
311
11,680
11,609
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Raum
PKÁDO
Raum
58
4 / 4 / 21
2,770
346
46,588
99,351
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Androxus
PüppyCatt
Androxus
60
7 / 4 / 9
2,302
288
42,132
26,646
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
58
19 / 3 / 13
3,366
421
95,217
28,918
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
r98k
Fernando
59
5 / 3 / 8
2,705
338
30,971
56,506
52,946
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 6 / 4
2,094
262
69,150
32,392
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

60
0 / 7 / 5
1,102
138
9,414
22,055
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
MïlfHunter
Octavia
52
4 / 7 / 7
1,978
247
64,951
32,047
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
Sephyx
Inara
56
2 / 8 / 7
1,684
211
40,792
67,764
11,369
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Yagorath
Smööker
Yagorath
56
3 / 8 / 6
1,742
218
38,723
68,886
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
2m 11s
102
Kill Participation
45
36
Kills
16
16
Deaths
36
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Bibies
Mal'Damba
1
2
15
4.25
L
7
6
4
1.5
L
0
7
5
0.36
L
Octavia
MïlfHunter
Octavia
4
7
7
1.07
W
Raum
PKÁDO
Raum
4
4
21
3.63
W
Androxus
PüppyCatt
Androxus
7
4
9
2.88
L
Inara
Sephyx
Inara
2
8
7
0.69
L
Yagorath
Smööker
Yagorath
3
8
6
0.75
W
Saati
19
3
13
8.5
W
Fernando
r98k
Fernando
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

226,588
Damage
223,030
223,030
Taken
223,144
52,946
Shielding
11,369
106,413
Healing
84,573
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Bibies
Mal'Damba
11,680
6,764
65,030
2,619
11,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
69,150
50,587
0
6,420
32,392
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,414
9,414
53,259
4,558
22,055
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
MïlfHunter
Octavia
64,951
62,262
941
5,065
32,047
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Raum
PKÁDO
Raum
46,588
42,241
20,525
13,396
99,351
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
PüppyCatt
Androxus
42,132
33,619
0
1,571
26,646
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Sephyx
Inara
40,792
32,005
0
11,018
67,764
11,369
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
Smööker
Yagorath
38,723
20,195
0
3,312
68,886
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
95,217
84,942
0
1,569
28,918
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
r98k
Fernando
30,971
18,519
0
1,703
56,506
52,946
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role