Player Matchup

Corvus
Corvus
Gold IV
AlexBoogiee
Corvus
Gold IV
Level 432
Champion Stats
36W - 29L
1,671 SR
Queue Stats
373W - 378L
1,541 Elo+
Party 2
Inara
Inara
Silver I
GABI-THOR
Inara
Silver I
Level 999
Champion Stats
225W - 217L
1,700 SR
Queue Stats
2,550W - 2,532L
1,501 Elo+
Solo
Fernando
Fernando
Gold IV
Heautontimorume
Fernando
Gold IV
Level 623
Champion Stats
84W - 59L
1,704 SR
Queue Stats
926W - 910L
1,514 Elo+
Solo
Dredge
Dredge
Gold II
OnlysmilezZ
Dredge
Gold II
Level 999
Champion Stats
4W - 0L
1,762 SR
Queue Stats
67W - 45L
1,580 Elo+
Solo
Moji
Moji
Platinum I
Someguycalledky
Moji
Platinum I
Level 219
Champion Stats
76W - 39L
1,740 SR
Queue Stats
209W - 170L
1,562 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 654
1,715 SR
1,539 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 599
1,633 SR
1,488 Elo+
Zhin
Zhin
Platinum II
ImperiumX
Zhin
Platinum II
Level 788
Champion Stats
203W - 169L
1,583 SR
Queue Stats
532W - 494L
1,561 Elo+
Solo
Nyx
Nyx
Gold IV
ScorpionFabi23
Nyx
Gold IV
Level 999
Champion Stats
33W - 40L
1,608 SR
Queue Stats
879W - 768L
1,461 Elo+
Party 1
Raum
Raum
Gold III
Thordroid
Raum
Gold III
Level 510
Champion Stats
9W - 4L
1,739 SR
Queue Stats
138W - 153L
1,485 Elo+
Solo
Sha Lin
Sha Lin
Gold II
XoooeeL
Sha Lin
Gold II
Level 414
Champion Stats
10W - 12L
1,659 SR
Queue Stats
318W - 323L
1,496 Elo+
Solo
Seris
Seris
Gold IV
ultranova23
Seris
Gold IV
Level 284
Champion Stats
66W - 75L
1,577 SR
Queue Stats
414W - 395L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
55
3 / 10 / 32
4,262
251
33,908
44,566
2,460
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
GABI-THOR
Inara
60
9 / 9 / 22
3,757
221
84,374
114,729
11,852
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
55
5 / 13 / 25
4,216
248
76,916
130,334
150,464
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
59
25 / 4 / 15
5,278
310
187,012
79,294
3,100
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

45
25 / 9 / 18
4,932
290
150,571
94,814
64,958

Level 5

Level 1

Level 2

Level 4

Level 3

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
57
21 / 14 / 10
5,030
296
127,997
77,121
0
Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

59
4 / 14 / 16
4,294
253
90,840
124,054
114,235
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Raum
59
7 / 11 / 26
4,677
275
97,319
180,178
15,228
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Sha Lin
XoooeeL
Sha Lin
58
4 / 19 / 17
3,536
208
101,208
72,978
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.7999999999999998s.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

35
9 / 9 / 13
3,893
229
46,373
78,450
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
7m 51s
179
Kill Participation
127
67
Kills
45
45
Deaths
67
112
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Corvus
3
10
32
1.9
W
Inara
GABI-THOR
Inara
9
9
22
2.22
W
Fernando
5
13
25
1.35
L
Zhin
21
14
10
1.86
W
Dredge
25
4
15
8.13
L
4
14
16
0.86
W
25
9
18
3.78
L
Raum
7
11
26
1.82
L
Sha Lin
XoooeeL
Sha Lin
4
19
17
0.66
L
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

532,781
Damage
463,737
463,737
Taken
532,781
232,834
Shielding
129,463
277,343
Healing
238,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
33,908
28,216
166,179
12,402
44,566
2,460
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
GABI-THOR
Inara
84,374
67,345
0
17,686
114,729
11,852
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
76,916
52,196
0
9,282
130,334
150,464
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
127,997
91,148
4,133
16,388
77,121
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Dredge
187,012
113,434
0
25,932
79,294
3,100
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
90,840
72,188
2,196
11,073
124,054
114,235

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
150,571
140,524
28,012
17,850
94,814
64,958
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
97,319
82,608
49,718
13,480
180,178
15,228
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Sha Lin
XoooeeL
Sha Lin
101,208
101,208
0
1,206
72,978
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
46,373
38,987
99,195
40,962
78,450
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role