Player Matchup

Terminus
Terminus
Gornezz
Terminus
Level 58
Champion Stats
17W - 17L
1,562 SR
Queue Stats
79W - 84L
1,538 Elo+
Party 1
Tiberius
Tiberius
JinxiBearMaxwell
Tiberius
Level 696
Champion Stats
2W - 4L
1,286 SR
Queue Stats
655W - 630L
1,475 Elo+
Solo
Raum
Raum
LaPerraMonja
Raum
Level 214
Champion Stats
37W - 33L
1,627 SR
Queue Stats
332W - 324L
1,531 Elo+
Party 1
Makoa
Makoa
LaRataPapa
Makoa
Level 411
Champion Stats
93W - 84L
1,626 SR
Queue Stats
741W - 674L
1,537 Elo+
Party 1
Ying
Ying
danbr28
Ying
Level 999
Champion Stats
39W - 29L
1,616 SR
Queue Stats
2,069W - 2,054L
1,534 Elo+
Solo
Team Averages
Level 476
1,543 SR
1,523 Elo+

VS

Team Averages
Level 267
1,595 SR
1,577 Elo+
Tyra
Tyra
Jurle
Tyra
Level 999
Champion Stats
5,490W - 5,347L
1,613 SR
Queue Stats
6,018W - 6,013L
1,572 Elo+
Solo
Khan
Khan
NeonSounds
Khan
Level 84
Champion Stats
12W - 5L
1,754 SR
Queue Stats
62W - 46L
1,659 Elo+
Party 2
Rei
Rei
SolarNaa
Rei
Level 88
Champion Stats
1W - 4L
1,484 SR
Queue Stats
89W - 102L
1,487 Elo+
Solo
Kasumi
Kasumi
Win2kIsTaken
Kasumi
Level 86
Champion Stats
17W - 11L
1,622 SR
Queue Stats
54W - 41L
1,653 Elo+
Party 2
Lian
Lian
jronchi81
Lian
Level 77
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Gornezz
Terminus
11
8 / 12 / 11
2,929
244
35,162
79,309
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
7 / 6 / 12
2,852
238
57,520
26,898
240
Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

58
11 / 2 / 33
4,775
398
83,626
149,670
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Makoa
58
23 / 4 / 14
4,265
355
80,322
106,163
29,935
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
danbr28
Ying
59
0 / 10 / 9
2,514
210
3,493
32,963
0
Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Jurle
Tyra
60
5 / 14 / 10
2,794
233
84,245
57,031
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

48
7 / 7 / 18
3,431
286
91,859
87,021
22,501
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

57
5 / 8 / 21
3,340
278
44,253
36,925
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Kasumi
24
14 / 10 / 10
4,201
350
100,785
47,900
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Lian
48
6 / 10 / 10
2,639
220
73,861
31,246
0
Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 5 Ammo for each enemy hit with Valor.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
7m 32s
128
Kill Participation
106
49
Kills
37
34
Deaths
49
79
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Terminus
Gornezz
Terminus
8
12
11
1.13
W
7
6
12
2.17
L
Tyra
Jurle
Tyra
5
14
10
0.71
W
11
2
33
13.75
W
Makoa
23
4
14
7.5
L
7
7
18
2.29
L
5
8
21
1.94
L
Kasumi
14
10
10
1.9
W
Ying
danbr28
Ying
0
10
9
0.45
L
Lian
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,123
Damage
395,003
395,003
Taken
260,123
30,175
Shielding
22,501
143,411
Healing
135,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
Gornezz
Terminus
35,162
19,531
0
12,419
79,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,520
29,609
660
6,530
26,898
240

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Tyra
Jurle
Tyra
84,245
38,861
1,870
4,005
57,031
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
83,626
67,304
55,274
25,448
149,670
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Makoa
80,322
77,846
1,661
22,364
106,163
29,935
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
91,859
84,266
4,188
12,331
87,021
22,501
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
44,253
42,691
80,845
16,406
36,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
100,785
68,807
1,800
11,798
47,900
0

Level 1

Level 2

Level 2

W
Ying
danbr28
Ying
3,493
3,493
13,469
5,586
32,963
0
L
Lian
73,861
69,959
0
2,312
31,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role