Player Matchup

Lian
Lian
Masters
Angelicide
Lian
Masters
Level 165
Champion Stats
26W - 13L
1,757 SR
Queue Stats
192W - 117L
1,785 Elo+
Party 1
Ruckus
Ruckus
Diamond III
Choc2Shiesty
Ruckus
Diamond III
Level 695
Champion Stats
8W - 8L
1,603 SR
Queue Stats
814W - 748L
1,607 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
XxRexDantexX
Mal'Damba
Diamond V
Level 999
Champion Stats
34W - 52L
1,563 SR
Queue Stats
738W - 668L
1,656 Elo+
Solo
Terminus
Terminus
Platinum II
weSnowKiss
Terminus
Platinum II
Level 999
Champion Stats
149W - 136L
1,634 SR
Queue Stats
2,433W - 2,379L
1,563 Elo+
Solo
Vatu
Vatu
Diamond I
µananananananana
Vatu
Diamond I
Level 999
Champion Stats
813W - 661L
1,703 SR
Queue Stats
3,002W - 2,846L
1,647 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 771
1,652 SR
1,652 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 390
1,662 SR
1,561 Elo+
Raum
Raum
Platinum V
Brunãodc
Raum
Platinum V
Level 523
Champion Stats
2W - 1L
1,706 SR
Queue Stats
612W - 606L
1,565 Elo+
Party 2
Fernando
Fernando
Platinum II
MetallHeadd
Fernando
Platinum II
Level 61
Champion Stats
6W - 5L
1,739 SR
Queue Stats
13W - 14L
1,591 Elo+
Party 2
Ying
Ying
Gold V
PretãoDoVral
Ying
Gold V
Level 999
Champion Stats
9W - 14L
1,609 SR
Queue Stats
142W - 131L
1,558 Elo+
Party 2
Qualifying
XxSypherzin1xX
Unknown
Qualifying
Level 116
Champion Stats
0W - 1L
1,500 SR
Queue Stats
87W - 62L
1,612 Elo+
Party 2
Sha Lin
Sha Lin
Qualifying
prensadaode10
Sha Lin
Qualifying
Level 249
Champion Stats
1W - 2L
1,755 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 3 / 15
3,462
289
135,460
35,155
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
59
10 / 3 / 21
4,229
352
92,015
83,341
25,616
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Mal'Damba
XxRexDantexX
Mal'Damba
60
2 / 2 / 22
3,395
283
23,576
15,090
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Terminus
weSnowKiss
Terminus
60
6 / 5 / 12
3,034
253
55,929
90,895
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
14 / 5 / 15
3,237
270
89,638
33,273
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
58
2 / 8 / 11
2,754
230
47,775
160,503
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
MetallHeadd
Fernando
23
3 / 9 / 4
2,890
241
51,333
107,689
156,348
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

55
0 / 6 / 8
2,448
204
15,385
37,839
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
6 / 10 / 4
2,708
226
82,546
54,379
0

Level 5

Level 3

Level 3

Level 2

Level 2

Level 1

Sha Lin
35
8 / 10 / 4
2,542
212
60,715
36,208
0
Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
3m 46s
128
Kill Participation
50
43
Kills
19
18
Deaths
43
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
3
15
6.17
L
Raum
2
8
11
0.94
W
Ruckus
10
3
21
6.83
L
Fernando
MetallHeadd
Fernando
3
9
4
0.56
L
0
6
8
0.67
W
Mal'Damba
XxRexDantexX
Mal'Damba
2
2
22
6.5
L
6
10
4
0.8
L
Sha Lin
8
10
4
1
W
Terminus
weSnowKiss
Terminus
6
5
12
2.4
W
14
5
15
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,618
Damage
257,754
257,754
Taken
396,618
25,616
Shielding
156,348
188,053
Healing
186,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
135,460
130,710
0
2,258
35,155
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Raum
47,775
37,817
30,489
41,161
160,503
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ruckus
92,015
69,448
0
9,219
83,341
25,616

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
MetallHeadd
Fernando
51,333
23,950
0
2,490
107,689
156,348
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,385
15,385
84,047
18,183
37,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
XxRexDantexX
Mal'Damba
23,576
10,263
149,966
9,234
15,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
82,546
68,928
0
8,397
54,379
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
60,715
51,968
0
1,498
36,208
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
weSnowKiss
Terminus
55,929
43,365
0
7,165
90,895
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
89,638
69,164
0
10,211
33,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role