Player Matchup
VS
Match Stats
Spitfire
Salvo
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Level 4
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Decimate
Salvo
Increase the explosion radius of Salvo by 45%.
Level 3
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Never Look
Armor
Increase your maximum Health by 200.
Level 4
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 10%.
Level 1
Nasty Surprise
Explosive Dodge
Generate 10 Ammo after activating Explosive Dodge.
Level 2
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 15%.
Level 3
Red Room
Trigger Discipline
Increase your Movement Speed by 20% while in Automatic fire mode.
Level 5
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Forsaken
Armor
Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 2
Despoiler
Shatterfall
Heal for 100 for each enemy hit with Shatterfall.
Level 1
Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3
Devastation
Calamity Blast
Heal for 240 for each enemy hit by Calamity Blast.
Level 4
Hulking Monstrosity
Armor
Increase your maximum Health by 750.
Level 5
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Level 2
Force of Nature
Armor
Gain a 150-Health Shield for 3s after dropping to or below 50% Health.
Level 1
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.
Level 3
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Tangible
Armor
Increase your maximum Health by 250.
Level 5
Brittle
Shatter
Reduce the Cooldown of Shatter by 1.5s.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Flora
Armor
Increase your maximum Health by 150.
Level 3
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Hunting Season
Hunter's Mark
Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 3
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
The New Order
Royal Presence
Gain a 30 health Shield for each enemy hit by Royal Presence's chain grab.
Level 1
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Forever Changed
Increase your maximum Health by 450.
Level 3
Subjugation
Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Revitalizing Gem
Valor
Heal for 60 for each enemy hit with Valor.
Level 1
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.