Player Matchup

Gold II
Kush Abyss
Unknown
Gold II
Level 999
Champion Stats
19W - 33L
1,512 SR
Queue Stats
1,040W - 968L
1,582 Elo+
Party 2
Fernando
Fernando
Gold III
LugusKali313
Fernando
Gold III
Level 999
Champion Stats
393W - 290L
1,677 SR
Queue Stats
1,354W - 1,365L
1,484 Elo+
Party 1
Io
Io
Silver V
SunArg
Io
Silver V
Level 999
Champion Stats
214W - 163L
1,600 SR
Queue Stats
1,690W - 1,793L
1,426 Elo+
Party 1
Koga
Koga
Bronze I
Z_zombiies
Koga
Bronze I
Level 793
Champion Stats
29W - 26L
1,599 SR
Queue Stats
675W - 702L
1,431 Elo+
Solo
Makoa
Makoa
Platinum IV
noobashman
Makoa
Platinum IV
Level 256
Champion Stats
11W - 18L
1,596 SR
Queue Stats
163W - 167L
1,549 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 809
1,597 SR
1,494 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 279
1,542 SR
1,460 Elo+
Jenos
Jenos
Silver IV
ConnorMaster
Jenos
Silver IV
Level 130
Champion Stats
0W - 4L
1,340 SR
Queue Stats
32W - 38L
1,425 Elo+
Solo
Zhin
Zhin
Gold IV
ElperroGalleta
Zhin
Gold IV
Level 809
Champion Stats
34W - 29L
1,595 SR
Queue Stats
444W - 413L
1,503 Elo+
Solo
Mal'Damba
Mal'Damba
Silver IV
K4201816
Mal'Damba
Silver IV
Level 114
Champion Stats
2W - 3L
1,476 SR
Queue Stats
63W - 91L
1,338 Elo+
Solo
Ash
Ash
Silver III
Trevorsaur
Ash
Silver III
Level 215
Champion Stats
30W - 23L
1,638 SR
Queue Stats
39W - 40L
1,490 Elo+
Solo
Tyra
Tyra
Gold V
kimpfalx2
Tyra
Gold V
Level 129
Champion Stats
16W - 10L
1,661 SR
Queue Stats
249W - 238L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kush Abyss
Unknown
59
7 / 11 / 7
2,993
230
74,943
49,441
0

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Fernando
LugusKali313
Fernando
60
5 / 6 / 14
3,576
275
70,687
84,525
51,787
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Io
59
4 / 2 / 17
3,487
268
34,036
26,654
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

58
6 / 7 / 10
2,588
199
36,371
32,661
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Makoa
35
16 / 6 / 8
3,536
272
61,103
87,557
49,892
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Bans
CassieDredge
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanSkye
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
5 / 8 / 19
3,141
242
42,938
35,824
1,740
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

51
13 / 7 / 13
3,181
245
91,138
53,580
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Mal'Damba
K4201816
Mal'Damba
33
1 / 8 / 12
2,529
195
21,352
41,891
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
3 / 8 / 9
3,025
233
57,212
105,984
64,159
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Tyra
32
10 / 7 / 8
2,838
218
68,198
39,861
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 52s
Objective Time
6m 9s
94
Kill Participation
93
38
Kills
32
32
Deaths
38
56
Assists
61
Player
Kills
Deaths
Assists
KDA
L
5
8
19
1.81
L
13
7
13
2.79
L
Mal'Damba
K4201816
Mal'Damba
1
8
12
0.88
W
Kush Abyss
Unknown
7
11
7
0.95
W
Fernando
LugusKali313
Fernando
5
6
14
2
W
Io
4
2
17
6.25
L
3
8
9
0.94
W
6
7
10
1.57
L
Tyra
10
7
8
2
W
Makoa
16
6
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,140
Damage
280,838
280,838
Taken
277,140
101,679
Shielding
65,899
161,842
Healing
148,153
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,938
22,124
81,386
2,735
35,824
1,740
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
91,138
73,174
0
3,104
53,580
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Mal'Damba
K4201816
Mal'Damba
21,352
16,398
53,443
4,943
41,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kush Abyss
Unknown
74,943
52,005
0
2,085
49,441
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
LugusKali313
Fernando
70,687
34,844
0
4,130
84,525
51,787

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Io
34,036
31,855
127,045
19,136
26,654
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
57,212
53,484
0
498
105,984
64,159
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
36,371
35,539
0
3,532
32,661
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
68,198
44,068
0
2,044
39,861
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Makoa
61,103
59,410
0
5,914
87,557
49,892
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role