Player Matchup

Grohk
Grohk
Platinum V
FreePalestine29
Grohk
Platinum V
Level 266
Champion Stats
10W - 14L
1,599 SR
Queue Stats
545W - 582L
1,532 Elo+
Solo
Khan
Khan
Silver II
MontyBrit
Khan
Silver II
Level 411
Champion Stats
29W - 17L
1,646 SR
Queue Stats
128W - 97L
1,580 Elo+
Solo
Terminus
Terminus
Gold IV
bubs1
Terminus
Gold IV
Level 999
Champion Stats
73W - 49L
1,682 SR
Queue Stats
1,152W - 1,119L
1,504 Elo+
Solo
Seris
Seris
Silver I
gottey13
Seris
Silver I
Level 533
Champion Stats
130W - 146L
1,599 SR
Queue Stats
469W - 454L
1,465 Elo+
Solo
Vora
Vora
Gold I
okairosz
Vora
Gold I
Level 568
Champion Stats
8W - 7L
1,485 SR
Queue Stats
30W - 33L
1,481 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 555
1,602 SR
1,512 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 515
1,585 SR
1,514 Elo+
Willo
Willo
Qualifying
Andyf301
Willo
Qualifying
Level 793
Champion Stats
4W - 1L
1,616 SR
Queue Stats
29W - 30L
1,499 Elo+
Party 1
Gold II
ElponyFiestero
Unknown
Gold II
Level 750
Champion Stats
16W - 29L
1,519 SR
Queue Stats
325W - 297L
1,530 Elo+
Solo
Ying
Ying
Platinum IV
TTV1LmntriX
Ying
Platinum IV
Level 405
Champion Stats
27W - 31L
1,608 SR
Queue Stats
521W - 498L
1,539 Elo+
Party 1
Fernando
Fernando
Gold V
madeleine58
Fernando
Gold V
Level 379
Champion Stats
135W - 134L
1,619 SR
Queue Stats
282W - 268L
1,534 Elo+
Party 1
Yagorath
Yagorath
Silver IV
tratorcbt
Yagorath
Silver IV
Level 246
Champion Stats
129W - 123L
1,563 SR
Queue Stats
618W - 649L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
11 / 7 / 27
5,053
281
125,858
91,094
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Khan
57
6 / 11 / 20
4,509
251
73,096
139,569
77,727
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Terminus
bubs1
Terminus
59
9 / 12 / 14
4,626
257
78,567
152,210
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Seris
gottey13
Seris
40
8 / 5 / 27
4,843
269
57,311
59,155
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

Vora
52
20 / 13 / 17
5,094
283
114,066
69,291
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Andyf301
Willo
58
18 / 8 / 18
4,468
248
152,226
61,809
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
14 / 12 / 14
4,308
239
188,176
73,835
0

Level 3

Level 3

Level 3

Level 2

Level 4

Level 1

44
2 / 7 / 28
4,063
226
17,863
40,257
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
madeleine58
Fernando
49
12 / 12 / 24
4,591
255
94,672
133,925
100,407
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Yagorath
tratorcbt
Yagorath
34
6 / 15 / 9
3,462
192
58,382
130,675
0
Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 29s
Objective Time
8m 56s
159
Kill Participation
145
54
Kills
52
48
Deaths
54
105
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Willo
Andyf301
Willo
18
8
18
3.38
L
14
12
14
1.75
W
11
7
27
3.5
W
Khan
6
11
20
1.45
L
2
7
28
2.29
W
Terminus
bubs1
Terminus
9
12
14
1.33
W
Seris
gottey13
Seris
8
5
27
4.3
L
Fernando
madeleine58
Fernando
12
12
24
2
W
Vora
20
13
17
2.19
L
Yagorath
tratorcbt
Yagorath
6
15
9
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

448,898
Damage
511,319
511,319
Taken
440,501
77,727
Shielding
100,407
338,978
Healing
222,102
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Andyf301
Willo
152,226
107,747
1,262
4,275
61,809
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
188,176
130,769
0
3,274
73,835
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
125,858
53,784
52,016
48,959
91,094
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Khan
73,096
68,610
6,800
19,446
139,569
77,727
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
17,863
17,863
181,280
23,178
40,257
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
bubs1
Terminus
78,567
59,149
0
19,886
152,210
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
gottey13
Seris
57,311
46,940
144,406
35,032
59,155
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
madeleine58
Fernando
94,672
54,383
0
4,118
133,925
100,407

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vora
114,066
85,469
0
12,433
69,291
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Yagorath
tratorcbt
Yagorath
58,382
33,563
0
4,715
130,675
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role