Player Matchup

Fernando
Fernando
Camad
Fernando
Level 999
Champion Stats
2,770W - 2,050L
1,782 SR
Queue Stats
3,003W - 2,316L
1,752 Elo+
Party 2
Moji
Moji
DoRaa
Moji
Level 999
Champion Stats
64W - 70L
1,616 SR
Queue Stats
3,324W - 3,280L
1,603 Elo+
Party 2
Tiberius
Tiberius
KralAthem
Tiberius
Level 482
Champion Stats
2W - 3L
1,724 SR
Queue Stats
961W - 755L
1,714 Elo+
Party 2
VII
VII
MiracleYT
VII
Level 999
Champion Stats
70W - 54L
1,664 SR
Queue Stats
3,429W - 2,513L
1,701 Elo+
Party 2
Mal'Damba
Mal'Damba
Raafty
Mal'Damba
Level 999
Champion Stats
78W - 81L
1,654 SR
Queue Stats
996W - 772L
1,619 Elo+
Solo
Team Averages
Level 896
1,688 SR
1,678 Elo+

VS

Team Averages
Level 597
1,734 SR
1,726 Elo+
Lex
Lex
LakatosHádész
Lex
Level 882
Champion Stats
24W - 16L
1,692 SR
Queue Stats
2,116W - 1,837L
1,697 Elo+
Solo
Saati
Saati
Mouustique
Saati
Level 927
Champion Stats
138W - 55L
1,822 SR
Queue Stats
648W - 299L
1,782 Elo+
Party 1
Makoa
Makoa
Psilooo
Makoa
Level 141
Champion Stats
12W - 8L
1,655 SR
Queue Stats
106W - 70L
1,718 Elo+
Party 1
Cassie
Cassie
PureAimNoAssist
Cassie
Level 38
Champion Stats
3W - 1L
1,665 SR
Queue Stats
43W - 27L
1,642 Elo+
Solo
Jenos
Jenos
Rainshe
Jenos
Level 999
Champion Stats
134W - 69L
1,834 SR
Queue Stats
3,281W - 2,256L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Camad
Fernando
58
9 / 10 / 10
3,530
252
76,352
118,009
143,169
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Moji
DoRaa
Moji
55
5 / 15 / 5
2,542
182
45,098
78,058
47,300

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Tiberius
KralAthem
Tiberius
53
7 / 13 / 7
2,986
213
107,192
67,181
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
7 / 15 / 11
2,751
197
62,146
72,054
1,550
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Mal'Damba
Raafty
Mal'Damba
59
1 / 10 / 18
2,927
209
29,862
37,849
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 5 / 16
4,215
301
78,378
58,299
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Saati
59
17 / 5 / 25
4,394
314
123,681
60,353
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Makoa
Psilooo
Makoa
38
10 / 9 / 15
3,935
281
61,730
115,057
46,491
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

19
18 / 7 / 13
3,949
282
80,019
63,890
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Jenos
Rainshe
Jenos
52
5 / 3 / 45
4,893
350
29,343
23,051
12,708
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 11s
Objective Time
7m 45s
80
Kill Participation
177
29
Kills
63
63
Deaths
29
51
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Fernando
Camad
Fernando
9
10
10
1.4
L
Moji
DoRaa
Moji
5
15
5
0.5
L
Tiberius
KralAthem
Tiberius
7
13
7
0.81
W
13
5
16
4.2
L
7
15
11
0.83
W
Saati
17
5
25
5.9
W
Makoa
Psilooo
Makoa
10
9
15
1.94
W
18
7
13
3.5
L
Mal'Damba
Raafty
Mal'Damba
1
10
18
1
W
Jenos
Rainshe
Jenos
5
3
45
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,650
Damage
373,151
373,151
Taken
320,650
192,019
Shielding
59,199
176,697
Healing
215,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Camad
Fernando
76,352
42,015
0
5,374
118,009
143,169
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
DoRaa
Moji
45,098
43,539
19,555
7,858
78,058
47,300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
KralAthem
Tiberius
107,192
62,434
0
10,835
67,181
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
78,378
77,778
0
5,690
58,299
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,146
60,146
0
3,871
72,054
1,550
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
123,681
108,988
0
2,933
60,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
Psilooo
Makoa
61,730
55,524
0
6,697
115,057
46,491
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
80,019
65,716
0
3,711
63,890
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Raafty
Mal'Damba
29,862
16,057
116,769
12,435
37,849
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Rainshe
Jenos
29,343
25,405
180,897
15,857
23,051
12,708
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role