Player Matchup

Lillith
Lillith
ELsheepdog
Lillith
Level 59
Champion Stats
13W - 12L
1,604 SR
Queue Stats
97W - 94L
1,559 Elo+
Party 1
Vatu
Vatu
FeetSniffaReal
Vatu
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
86W - 88L
1,563 Elo+
Party 1
Barik
Barik
Kasumi96
Barik
Level 365
Champion Stats
108W - 90L
1,647 SR
Queue Stats
691W - 708L
1,463 Elo+
Party 2
Jenos
Jenos
Starrwand
Jenos
Level 999
Champion Stats
216W - 205L
1,586 SR
Queue Stats
1,268W - 1,277L
1,525 Elo+
Solo
Dredge
Dredge
TUTRAZERO
Dredge
Level 999
Champion Stats
91W - 84L
1,575 SR
Queue Stats
1,237W - 1,254L
1,473 Elo+
Party 2
Team Averages
Level 496
1,582 SR
1,517 Elo+

VS

Team Averages
Level 196
1,585 SR
1,557 Elo+
Jenos
Jenos
Gabo003
Jenos
Level 79
Champion Stats
101W - 87L
1,657 SR
Queue Stats
132W - 129L
1,591 Elo+
Party 3
Ruckus
Ruckus
LeonixKPG
Ruckus
Level 203
Champion Stats
13W - 11L
1,599 SR
Queue Stats
393W - 413L
1,596 Elo+
Party 3
Koga
Koga
Loboblack2508
Koga
Level 382
Champion Stats
26W - 25L
1,635 SR
Queue Stats
630W - 653L
1,576 Elo+
Party 3
Drogoz
Drogoz
LooserMe00
Drogoz
Level 143
Champion Stats
14W - 12L
1,533 SR
Queue Stats
241W - 246L
1,489 Elo+
Solo
Ying
Ying
VarietyG7379
Ying
Level 172
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
ELsheepdog
Lillith
40
5 / 10 / 7
2,438
163
63,679
71,602
7,073
Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 40%, but set your maximum Ammo to 2.

Level 4

Level 1

38
4 / 10 / 13
2,426
162
62,888
83,066
1,540
Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Barik
Kasumi96
Barik
41
4 / 10 / 7
3,033
202
40,279
101,623
186,704
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Starrwand
Jenos
52
7 / 4 / 17
2,923
195
19,784
23,281
15,561
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
TUTRAZERO
Dredge
59
12 / 8 / 7
3,103
207
84,038
41,624
1,980
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Gabo003
Jenos
27
2 / 2 / 30
4,405
294
10,207
23,975
11,984
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
LeonixKPG
Ruckus
59
10 / 2 / 16
4,900
327
61,524
109,882
55,922
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

55
20 / 4 / 9
4,682
312
115,505
53,329
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Drogoz
LooserMe00
Drogoz
51
9 / 19 / 8
4,631
309
71,794
53,851
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

46
1 / 5 / 27
3,918
261
62,166
29,631
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
10m 51s
83
Kill Participation
132
32
Kills
42
42
Deaths
32
51
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Lillith
ELsheepdog
Lillith
5
10
7
0.85
L
4
10
13
1.05
W
Jenos
Gabo003
Jenos
2
2
30
8.5
L
Barik
Kasumi96
Barik
4
10
7
0.75
W
Ruckus
LeonixKPG
Ruckus
10
2
16
9
W
20
4
9
6.13
W
Drogoz
LooserMe00
Drogoz
9
19
8
0.68
L
Jenos
Starrwand
Jenos
7
4
17
3.88
L
Dredge
TUTRAZERO
Dredge
12
8
7
1.94
W
1
5
27
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

270,668
Damage
321,196
321,196
Taken
270,668
212,858
Shielding
67,906
162,429
Healing
209,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
ELsheepdog
Lillith
63,679
41,757
27,861
1,075
71,602
7,073
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
62,888
48,265
0
16,754
83,066
1,540
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

W
Jenos
Gabo003
Jenos
10,207
7,794
126,772
11,233
23,975
11,984
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Kasumi96
Barik
40,279
40,279
0
4,601
101,623
186,704
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ruckus
LeonixKPG
Ruckus
61,524
46,166
0
14,897
109,882
55,922
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
115,505
103,555
0
1,822
53,329
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Drogoz
LooserMe00
Drogoz
71,794
51,313
0
858
53,851
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
Starrwand
Jenos
19,784
13,213
98,677
11,816
23,281
15,561
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
TUTRAZERO
Dredge
84,038
60,648
0
1,645
41,624
1,980
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
62,166
23,844
43,621
9,830
29,631
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role