Player Matchup

VII
VII
Diamond I
PRΔΡΗΙΧ
VII
Diamond I
Level 999
Champion Stats
27W - 22L
1,844 SR
Queue Stats
417W - 364L
1,700 Elo+
Solo
Saati
Saati
Masters
SamíLovesBBC
Saati
Masters
Level 554
Champion Stats
18W - 15L
1,674 SR
Queue Stats
336W - 284L
1,674 Elo+
Solo
Fernando
Fernando
Diamond IV
Stomio
Fernando
Diamond IV
Level 714
Champion Stats
83W - 64L
1,668 SR
Queue Stats
440W - 446L
1,633 Elo+
Solo
Pip
Pip
Diamond II
Yesterday1965
Pip
Diamond II
Level 999
Champion Stats
8W - 12L
1,658 SR
Queue Stats
979W - 948L
1,552 Elo+
Solo
Barik
Barik
Diamond I
champapas
Barik
Diamond I
Level 715
Champion Stats
79W - 61L
1,728 SR
Queue Stats
656W - 650L
1,657 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 796
1,714 SR
1,643 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 542
1,735 SR
1,671 Elo+
Ying
Ying
Diamond IV
Liviä
Ying
Diamond IV
Level 999
Champion Stats
109W - 98L
1,716 SR
Queue Stats
469W - 416L
1,630 Elo+
Party 1
Moji
Moji
Masters
Lyrïk
Moji
Masters
Level 118
Champion Stats
33W - 12L
1,869 SR
Queue Stats
290W - 240L
1,678 Elo+
Party 2
Azaan
Azaan
Diamond II
NotÐennis254
Azaan
Diamond II
Level 758
Champion Stats
32W - 42L
1,626 SR
Queue Stats
731W - 674L
1,719 Elo+
Solo
Buck
Buck
Diamond III
xRayySN
Buck
Diamond III
Level 714
Champion Stats
73W - 58L
1,670 SR
Queue Stats
1,326W - 1,260L
1,641 Elo+
Party 2
Lian
Lian
Masters
ŁuŁub
Lian
Masters
Level 123
Champion Stats
7W - 6L
1,795 SR
Queue Stats
104W - 88L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 9 / 10
2,669
243
67,442
41,573
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
14 / 6 / 6
3,137
285
72,119
34,457
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Stomio
Fernando
55
2 / 3 / 12
2,939
267
57,760
92,400
85,275
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
3 / 3 / 13
3,327
302
42,441
30,766
24,745
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Barik
champapas
Barik
56
4 / 6 / 7
3,137
285
58,450
72,922
64,597
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
ImaniMakoa
Team 1 Score

4

VS

Team 2 Score

1

Bans
CassieKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Liviä
Ying
60
1 / 2 / 15
2,484
226
36,741
35,343
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Moji
Lyrïk
Moji
52
2 / 5 / 12
2,849
259
23,302
38,460
38,204

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

60
9 / 6 / 3
2,463
224
62,028
97,795
14,003
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Buck
xRayySN
Buck
59
2 / 8 / 6
2,023
184
51,894
71,009
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 24% while Recovery is active.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Lian
ŁuŁub
Lian
57
13 / 6 / 9
3,000
273
98,153
54,667
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
5m 16s
75
Kill Participation
72
27
Kills
27
27
Deaths
27
48
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ying
Liviä
Ying
1
2
15
4.25
L
Moji
Lyrïk
Moji
2
5
12
1.6
L
9
6
3
1.75
W
4
9
10
1
W
14
6
6
2.83
W
Fernando
Stomio
Fernando
2
3
12
2.67
W
3
3
13
3.17
W
Barik
champapas
Barik
4
6
7
1.25
L
Buck
xRayySN
Buck
2
8
6
0.63
L
Lian
ŁuŁub
Lian
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,212
Damage
272,118
272,118
Taken
297,274
174,617
Shielding
52,207
184,871
Healing
199,808
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Liviä
Ying
36,741
32,041
42,479
13,521
35,343
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Moji
Lyrïk
Moji
23,302
23,302
84,995
18,896
38,460
38,204
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,028
52,057
0
17,376
97,795
14,003
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
67,442
66,813
0
2,644
41,573
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
72,119
61,017
0
4,989
34,457
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
Stomio
Fernando
57,760
26,587
0
6,442
92,400
85,275
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
42,441
39,441
127,675
23,951
30,766
24,745
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
champapas
Barik
58,450
58,450
0
19,170
72,922
64,597
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
xRayySN
Buck
51,894
48,832
0
20,362
71,009
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
ŁuŁub
Lian
98,153
94,200
0
2,179
54,667
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role