Player Matchup

Vora
Vora
LilZheka
Vora
Level 9
Champion Stats
0W - 2L
1,338 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Tiberius
Tiberius
Yaroslav_Fesenko
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Rei
Rei
YøùrDréåm
Rei
Level 999
Champion Stats
38W - 16L
1,736 SR
Queue Stats
324W - 147L
1,731 Elo+
Party 2
Fernando
Fernando
proud_lugger4
Fernando
Level 33
Champion Stats
3W - 2L
1,968 SR
Queue Stats
20W - 23L
1,478 Elo+
Solo
Androxus
Androxus
snøw  flakes
Androxus
Level 837
Champion Stats
30W - 14L
1,711 SR
Queue Stats
102W - 80L
1,631 Elo+
Party 2
Team Averages
Level 377
1,651 SR
1,453 Elo+

VS

Team Averages
Level 287
1,542 SR
1,647 Elo+
Saati
Saati
Jrooks7
Saati
Level 165
Champion Stats
4W - 0L
1,592 SR
Queue Stats
64W - 55L
1,571 Elo+
Solo
Terminus
Terminus
Killrubbish1
Terminus
Level 35
Champion Stats
2W - 0L
1,500 SR
Queue Stats
20W - 0L
2,052 Elo+
Party 3
Moji
Moji
Violettè
Moji
Level 999
Champion Stats
14W - 7L
1,683 SR
Queue Stats
1,998W - 1,325L
1,562 Elo+
Solo
Imani
Imani
Zåraghor
Imani
Level 235
Champion Stats
9W - 9L
1,433 SR
Queue Stats
171W - 153L
1,550 Elo+
Solo
Lex
Lex
insannemaster
Lex
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
7
0 / 12 / 0
1,802
360
3,200
24,853
0
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

6
0 / 10 / 0
1,834
367
1,200
22,781
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

60
0 / 11 / 1
1,621
324
4,550
27,174
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
proud_lugger4
Fernando
10
0 / 8 / 1
2,164
433
7,644
49,573
15,383
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
56
1 / 13 / 0
1,698
340
3,051
28,109
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Jrooks7
Saati
51
0 / 1 / 3
936
187
4,149
3,529
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
Killrubbish1
Terminus
20
5 / 0 / 0
1,860
372
12,882
2,400
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Moji
60
0 / 0 / 0
1,840
368
0
0
0

Level 1

Level 4

Level 5

Level 4

Level 1

Level 1

Imani
Zåraghor
Imani
33
3 / 0 / 3
1,921
384
10,029
2,606
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 0.6s.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 20% Mana every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

1
46 / 0 / 2
5,200
1,040
125,430
11,110
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 34s
Objective Time
4m 25s
3
Kill Participation
62
1
Kills
54
54
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Saati
Jrooks7
Saati
0
1
3
1.5
W
Terminus
Killrubbish1
Terminus
5
0
0
5
L
Vora
0
12
0
0
W
Moji
0
0
0
0
L
0
10
0
0
L
0
11
1
0.05
W
Imani
Zåraghor
Imani
3
0
3
4.5
W
46
0
2
47
L
Fernando
proud_lugger4
Fernando
0
8
1
0.06
L
Androxus
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
152,490
152,490
Taken
19,645
16,183
Shielding
0
6,262
Healing
17,348
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Jrooks7
Saati
4,149
3,724
0
1,229
3,529
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Killrubbish1
Terminus
12,882
0
0
2,400
2,400
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Vora
3,200
3,200
0
0
24,853
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
0
0
0
0
0
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
1,200
1,200
0
782
22,781
800
L
4,550
4,050
1,891
1,600
27,174
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
Zåraghor
Imani
10,029
9,536
0
2,606
2,606
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
125,430
125,430
0
11,113
11,110
0
L
Fernando
proud_lugger4
Fernando
7,644
6,744
0
1,845
49,573
15,383
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Androxus
3,051
3,051
0
144
28,109
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role