Player Matchup

Tiberius
Tiberius
Night ninja6246
Tiberius
Level 8
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,154 Elo+
Solo
Zhin
Zhin
TyzRs
Zhin
Level 24
Champion Stats
1W - 1L
1,112 SR
Queue Stats
3W - 2L
1,494 Elo+
Solo
Furia
Furia
Visse06
Furia
Level 13
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,321 Elo+
Solo
Ying
Ying
Zullgore
Ying
Level 106
Champion Stats
21W - 23L
1,471 SR
Queue Stats
210W - 262L
1,451 Elo+
Solo
Raum
Raum
thenonperson
Raum
Level 22
Champion Stats
2W - 2L
1,623 SR
Queue Stats
6W - 12L
1,312 Elo+
Solo
Team Averages
Level 35
1,441 SR
1,347 Elo+

VS

Team Averages
Level 47
1,375 SR
1,281 Elo+
Saati
Saati
HValentin747
Saati
Level 118
Champion Stats
0W - 1L
1,500 SR
Queue Stats
147W - 133L
1,530 Elo+
Party 1
Koga
Koga
MrAftonTheFirst
Koga
Level 11
Champion Stats
0W - 6L
1,174 SR
Queue Stats
0W - 8L
1,163 Elo+
Party 1
Kasumi
Kasumi
biorubbish
Kasumi
Level 83
Champion Stats
1W - 4L
1,199 SR
Queue Stats
111W - 137L
1,416 Elo+
Solo
Caspian
Caspian
clipped_by_anyad
Caspian
Level 13
Champion Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,133 Elo+
Party 1
Yagorath
Yagorath
sumDudePlaying
Yagorath
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
8
6 / 6 / 3
1,773
296
10,292
16,487
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Zhin
TyzRs
Zhin
6
14 / 1 / 8
2,425
404
44,287
20,302
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Furia
Visse06
Furia
19
11 / 1 / 11
2,442
407
38,220
16,517
3,341
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Ying
54
3 / 0 / 20
2,503
417
12,215
18,487
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

7
5 / 1 / 23
2,573
429
27,142
36,339
343
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 6 / 4
1,513
252
35,728
17,508
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

3
0 / 11 / 0
984
164
15,359
23,314
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Kasumi
biorubbish
Kasumi
38
1 / 8 / 3
1,179
197
23,166
24,515
200
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

7
1 / 10 / 1
1,043
174
10,885
23,485
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 4 credits for each enemy Champion hit with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 35% for 3s after hitting an enemy with War.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Yagorath
4
4 / 4 / 0
1,466
244
22,994
43,334
2,500
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 14s
Objective Time
1m 36s
104
Kill Participation
16
39
Kills
8
9
Deaths
39
65
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
0
11
0
0
W
Tiberius
6
6
3
1.25
W
Zhin
TyzRs
Zhin
14
1
8
18
W
Furia
Visse06
Furia
11
1
11
16.5
W
Ying
3
0
20
13
L
Kasumi
biorubbish
Kasumi
1
8
3
0.31
L
1
10
1
0.15
L
Yagorath
4
4
0
1
W
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,156
Damage
108,132
108,132
Taken
132,156
3,684
Shielding
2,700
68,430
Healing
21,615
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,728
29,430
968
3,610
17,508
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,359
10,435
0
0
23,314
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
10,292
10,292
0
1,099
16,487
0
W
Zhin
TyzRs
Zhin
44,287
38,580
0
0
20,302
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
Visse06
Furia
38,220
30,390
15,709
3,105
16,517
3,341
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
12,215
12,215
26,741
11,593
18,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
biorubbish
Kasumi
23,166
17,817
0
2,829
24,515
200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
10,885
7,073
0
2,485
23,485
0
L
Yagorath
22,994
14,543
0
11,723
43,334
2,500
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
27,142
25,223
6,647
3,536
36,339
343
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role