Player Matchup
VS
Match Stats
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 2.4s.
Level 4
Desperation
Armor
Gain a 250-Health Shield for 3s after dropping to or below 30% Health.
Level 1
Tormented Fissure
Ignition
Generate 25 Ammo after activating Ignition.
Level 1
Abyssal Connections
Ignition
Gain a 500-Health Shield for 3s after activating Ignition.
Level 5
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
Ruthless Elegance
Obliteration
Increase the effect of the Knockback applied by Obliteration by 16% of its base value.
Level 2
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Decimate
Salvo
Increase the explosion radius of Salvo by 75%.
Level 5
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.
Level 3
Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.
Level 1
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2
Grizzled
Armor
Increase your maximum Health by 100.
Level 2
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Moxie
Armor
Increase your Healing received by 24% while at or below 50% Health.
Level 4
Smithereens
Explosive Flask
Generate 3 Ammo for each enemy hit by Explosive Flask.
Level 3
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.5s.
Level 2
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Level 1
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Level 4
The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2
Rising Stardom
Crouching Tigron
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Level 3
Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2
Alley-Cat
Crouching Tigron
Reduce the Cooldown of Crouching Tigron by 2.4s.
Level 4
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
The Maw's Embrace
Weapon
Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.
Level 2
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Reinforced Casing
Armor
Increase your maximum Ammo by 4.
Level 4
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.