Player Matchup

Saati
Saati
Platinum II
GhostyGhosts
Saati
Platinum II
Level 577
Champion Stats
0W - 1L
1,563 SR
Queue Stats
43W - 30L
1,642 Elo+
Party 2
Khan
Khan
Diamond IV
Magnosciapo
Khan
Diamond IV
Level 999
Champion Stats
4W - 4L
1,655 SR
Queue Stats
57W - 57L
1,652 Elo+
Solo
Ying
Ying
Diamond V
Paladins2Bot
Ying
Diamond V
Level 999
Champion Stats
0W - 1L
1,338 SR
Queue Stats
241W - 195L
1,602 Elo+
Party 2
Dredge
Dredge
Diamond V
bruhdazled
Dredge
Diamond V
Level 999
Champion Stats
242W - 233L
1,690 SR
Queue Stats
1,047W - 956L
1,583 Elo+
Solo
Inara
Inara
Platinum I
oursenplume
Inara
Platinum I
Level 731
Champion Stats
16W - 17L
1,702 SR
Queue Stats
248W - 213L
1,620 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 861
1,590 SR
1,620 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 551
1,673 SR
1,625 Elo+
Lian
Lian
Masters
Icenek
Lian
Masters
Level 498
Champion Stats
53W - 49L
1,715 SR
Queue Stats
785W - 789L
1,713 Elo+
Party 1
Jenos
Jenos
Diamond I
KRAL03
Jenos
Diamond I
Level 999
Champion Stats
26W - 26L
1,709 SR
Queue Stats
1,534W - 1,458L
1,693 Elo+
Party 1
Koga
Koga
Platinum IV
Shadowvatu
Koga
Platinum IV
Level 323
Champion Stats
1W - 1L
1,575 SR
Queue Stats
202W - 161L
1,603 Elo+
Solo
Terminus
Terminus
Gold II
Zekradon
Terminus
Gold II
Level 217
Champion Stats
10W - 4L
1,710 SR
Queue Stats
166W - 143L
1,552 Elo+
Solo
Barik
Barik
Platinum II
Аphrodisiac
Barik
Platinum II
Level 719
Champion Stats
25W - 23L
1,657 SR
Queue Stats
206W - 193L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
15 / 14 / 10
3,843
296
96,762
67,706
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

51
8 / 8 / 12
3,402
262
51,385
120,008
38,637
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
5 / 9 / 18
3,860
297
27,599
54,621
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
bruhdazled
Dredge
59
8 / 8 / 12
3,273
252
75,997
49,615
3,940
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
3 / 12 / 11
4,441
342
48,335
129,707
23,777
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
MakoaCassie
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Icenek
Lian
58
16 / 8 / 20
3,998
308
160,018
61,232
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Jenos
KRAL03
Jenos
59
2 / 3 / 40
4,652
358
33,248
21,535
18,613
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
13 / 13 / 11
1,806
139
82,191
38,187
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Terminus
Zekradon
Terminus
56
11 / 9 / 11
2,919
225
56,574
96,415
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

60
9 / 5 / 16
3,497
269
89,626
82,709
120,223
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 13s
Objective Time
5m 13s
102
Kill Participation
149
39
Kills
51
51
Deaths
38
63
Assists
98
Player
Kills
Deaths
Assists
KDA
L
15
14
10
1.43
W
Lian
Icenek
Lian
16
8
20
3.25
W
Jenos
KRAL03
Jenos
2
3
40
7.33
L
8
8
12
1.75
L
5
9
18
1.56
W
13
13
11
1.42
W
Terminus
Zekradon
Terminus
11
9
11
1.83
L
Dredge
bruhdazled
Dredge
8
8
12
1.75
L
3
12
11
0.71
W
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,078
Damage
421,657
421,657
Taken
300,078
66,354
Shielding
138,836
240,545
Healing
203,110
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
96,762
76,461
0
1,211
67,706
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Icenek
Lian
160,018
153,947
0
1,478
61,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
KRAL03
Jenos
33,248
22,754
154,788
14,370
21,535
18,613
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
51,385
44,810
11,261
31,104
120,008
38,637
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,599
27,599
151,130
31,741
54,621
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
82,191
69,796
1,787
6,480
38,187
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Terminus
Zekradon
Terminus
56,574
43,468
0
10,979
96,415
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Dredge
bruhdazled
Dredge
75,997
44,706
0
5,431
49,615
3,940
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,335
41,960
0
8,667
129,707
23,777

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
89,626
89,626
0
13,228
82,709
120,223
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role