Player Matchup

Fernando
Fernando
CrepeMan
Fernando
Level 68
Champion Stats
8W - 4L
1,705 SR
Queue Stats
65W - 64L
1,581 Elo+
Solo
Zhin
Zhin
Delvari624
Zhin
Level 199
Champion Stats
6W - 8L
1,445 SR
Queue Stats
351W - 377L
1,495 Elo+
Solo
Lillith
Lillith
LINGCHAN
Lillith
Level 999
Champion Stats
1,412W - 1,391L
1,521 SR
Queue Stats
2,165W - 2,178L
1,505 Elo+
Solo
Skye
Skye
ZaeLuvzu
Skye
Level 42
Champion Stats
5W - 2L
1,747 SR
Queue Stats
37W - 47L
1,432 Elo+
Solo
Vora
Vora
dragon__nex234
Vora
Level 44
Champion Stats
1W - 2L
1,186 SR
Queue Stats
1W - 7L
1,083 Elo+
Solo
Team Averages
Level 270
1,521 SR
1,419 Elo+

VS

Team Averages
Level 281
1,563 SR
1,486 Elo+
Rei
Rei
CHiLLZ7939
Rei
Level 71
Champion Stats
10W - 9L
1,683 SR
Queue Stats
140W - 133L
1,517 Elo+
Solo
Kinessa
Kinessa
CRZ_DJ
Kinessa
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,339 Elo+
Solo
Talus
Talus
QuanityX
Talus
Level 144
Champion Stats
21W - 15L
1,614 SR
Queue Stats
256W - 246L
1,620 Elo+
Solo
Fernando
Fernando
herbaltea28
Fernando
Level 975
Champion Stats
389W - 285L
1,572 SR
Queue Stats
1,238W - 1,194L
1,526 Elo+
Solo
Azaan
Azaan
jpcastrolopes14
Azaan
Level 159
Champion Stats
4W - 5L
1,444 SR
Queue Stats
134W - 145L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CrepeMan
Fernando
23
7 / 1 / 20
3,510
351
54,793
68,699
72,948
Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
3 / 4 / 14
2,540
254
44,297
24,134
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Lillith
LINGCHAN
Lillith
48
12 / 0 / 23
3,459
346
96,447
12,553
0
Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 25%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Skye
38
14 / 5 / 10
2,835
284
46,671
27,612
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

27
14 / 3 / 12
2,907
291
60,434
30,623
1,050
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
2 / 9 / 6
2,220
222
18,717
33,957
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kinessa
CRZ_DJ
Kinessa
58
1 / 11 / 6
1,710
171
36,552
29,794
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Talus
QuanityX
Talus
44
4 / 10 / 4
1,918
192
39,528
47,325
0
Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 15%

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Fernando
herbaltea28
Fernando
60
3 / 11 / 4
2,469
247
40,004
114,437
84,442
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
3 / 9 / 3
2,060
206
28,820
77,129
31,819
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 50s
Objective Time
4m 32s
129
Kill Participation
36
50
Kills
13
13
Deaths
50
79
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Kinessa
CRZ_DJ
Kinessa
1
11
6
0.36
W
Fernando
CrepeMan
Fernando
7
1
20
17
W
3
4
14
2.5
W
Lillith
LINGCHAN
Lillith
12
0
23
23.5
L
Talus
QuanityX
Talus
4
10
4
0.6
W
Skye
14
5
10
3.8
W
14
3
12
6.67
L
Fernando
herbaltea28
Fernando
3
11
4
0.45
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,642
Damage
163,621
163,621
Taken
302,642
73,998
Shielding
116,261
111,505
Healing
124,859
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,717
18,526
83,453
14,127
33,957
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
CRZ_DJ
Kinessa
36,552
25,702
0
2,359
29,794
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
CrepeMan
Fernando
54,793
45,134
0
2,264
68,699
72,948
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
44,297
30,146
1,144
3,323
24,134
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lillith
LINGCHAN
Lillith
96,447
17,534
82,855
147
12,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Talus
QuanityX
Talus
39,528
37,186
0
9,881
47,325
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Skye
46,671
39,561
2,838
9,864
27,612
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
60,434
43,500
0
9,070
30,623
1,050
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
herbaltea28
Fernando
40,004
29,817
0
2,618
114,437
84,442
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,820
20,244
0
12,421
77,129
31,819
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role