Player Matchup

Jenos
Jenos
Platinum I
RyotaSakamoto16
Jenos
Platinum I
Level 55
Champion Stats
4W - 3L
1,285 SR
Queue Stats
59W - 46L
1,631 Elo+
Solo
Zhin
Zhin
Gold II
SANADRES2611
Zhin
Gold II
Level 999
Champion Stats
73W - 64L
1,599 SR
Queue Stats
434W - 432L
1,511 Elo+
Solo
Torvald
Torvald
Gold V
Salandreews
Torvald
Gold V
Level 516
Champion Stats
17W - 9L
1,678 SR
Queue Stats
199W - 166L
1,542 Elo+
Solo
Fernando
Fernando
Silver IV
Scooby__Dee
Fernando
Silver IV
Level 197
Champion Stats
23W - 20L
1,597 SR
Queue Stats
165W - 191L
1,453 Elo+
Solo
Tyra
Tyra
Gold II
Vigno___
Tyra
Gold II
Level 312
Champion Stats
2W - 1L
1,254 SR
Queue Stats
39W - 34L
1,655 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 416
1,482 SR
1,558 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 724
1,547 SR
1,504 Elo+
Seris
Seris
Silver II
Canabinomano
Seris
Silver II
Level 999
Champion Stats
89W - 139L
1,471 SR
Queue Stats
2,083W - 2,169L
1,448 Elo+
Solo
Raum
Raum
Gold V
NYAN-TAMASABURO
Raum
Gold V
Level 566
Champion Stats
252W - 218L
1,525 SR
Queue Stats
428W - 438L
1,492 Elo+
Solo
Koga
Koga
Gold IV
SWEETDREAMS_RM
Koga
Gold IV
Level 999
Champion Stats
85W - 82L
1,674 SR
Queue Stats
2,273W - 2,210L
1,509 Elo+
Solo
Cassie
Cassie
Platinum IV
Xavier1648
Cassie
Platinum IV
Level 999
Champion Stats
30W - 51L
1,571 SR
Queue Stats
730W - 682L
1,572 Elo+
Solo
Atlas
Atlas
Qualifying
wllzii
Atlas
Qualifying
Level 59
Champion Stats
0W - 2L
1,492 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
7 / 7 / 31
4,750
279
60,084
36,148
12,973
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
16 / 10 / 17
4,391
258
115,534
61,338
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Torvald
Salandreews
Torvald
58
14 / 7 / 19
4,455
262
79,561
60,608
104,951
Rune Torrent

Rune Torrent

Nullify

Regenerate 8 Ammo every 1s while using Nullify.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Infusion

Infusion

Nullify

Heal for 50 after activating Nullify.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Fernando
Scooby__Dee
Fernando
51
4 / 12 / 13
4,558
268
57,873
117,121
130,453
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
53
18 / 7 / 24
5,331
314
200,907
63,479
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Trail Blazer

Trail Blazer

Armor

Generate 6 Ammo after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
GrohkBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
DredgeTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
1 / 11 / 15
4,337
255
13,796
46,825
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

51
5 / 11 / 23
4,152
244
48,260
173,031
10,906
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
13 / 15 / 12
3,785
223
89,218
68,603
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Level 1

Cassie
Xavier1648
Cassie
60
15 / 10 / 8
3,940
232
110,230
67,664
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Atlas
wllzii
Atlas
36
9 / 12 / 13
3,563
210
77,190
157,836
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
6m 22s
163
Kill Participation
114
59
Kills
43
43
Deaths
59
104
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
11
15
0.77
L
5
11
23
1.5
W
7
7
31
3.21
W
16
10
17
2.45
L
13
15
12
1.27
W
Torvald
Salandreews
Torvald
14
7
19
3.36
W
Fernando
Scooby__Dee
Fernando
4
12
13
0.88
W
Tyra
18
7
24
4.29
L
Cassie
Xavier1648
Cassie
15
10
8
1.9
L
Atlas
wllzii
Atlas
9
12
13
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,959
Damage
338,694
338,694
Taken
513,959
248,377
Shielding
10,906
189,507
Healing
209,952
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,796
11,650
108,053
18,839
46,825
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
48,260
45,001
36,924
14,474
173,031
10,906
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
60,084
39,043
134,977
20,476
36,148
12,973
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
115,534
87,095
0
3,321
61,338
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
89,218
84,489
0
8,686
68,603
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Torvald
Salandreews
Torvald
79,561
64,257
1,154
10,448
60,608
104,951
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Scooby__Dee
Fernando
57,873
40,566
0
14,574
117,121
130,453
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Tyra
200,907
132,921
0
4,557
63,479
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
Xavier1648
Cassie
110,230
93,657
0
21,303
67,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Atlas
wllzii
Atlas
77,190
77,190
0
1,673
157,836
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role