Player Matchup

Ying
Ying
Gold V
LoveQuinnLover
Ying
Gold V
Level 329
Champion Stats
15W - 6L
1,645 SR
Queue Stats
18W - 7L
1,674 Elo+
Party 1
Buck
Buck
Platinum IV
RetKhonz
Buck
Platinum IV
Level 999
Champion Stats
2W - 5L
1,496 SR
Queue Stats
947W - 871L
1,524 Elo+
Party 1
Atlas
Atlas
Gold III
Skipper087
Atlas
Gold III
Level 151
Champion Stats
7W - 6L
1,752 SR
Queue Stats
38W - 36L
1,510 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
brinaroodi
Mal'Damba
Gold II
Level 937
Champion Stats
291W - 341L
1,584 SR
Queue Stats
2,452W - 2,450L
1,566 Elo+
Solo
Ash
Ash
Gold II
jessê
Ash
Gold II
Level 285
Champion Stats
0W - 2L
1,573 SR
Queue Stats
12W - 9L
1,584 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 540
1,610 SR
1,572 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 465
1,657 SR
1,547 Elo+
Makoa
Makoa
Platinum I
JohnTampon
Makoa
Platinum I
Level 244
Champion Stats
9W - 9L
1,587 SR
Queue Stats
147W - 122L
1,577 Elo+
Solo
Inara
Inara
Silver I
KrappyDream
Inara
Silver I
Level 999
Champion Stats
150W - 124L
1,600 SR
Queue Stats
1,532W - 1,443L
1,494 Elo+
Party 2
Grohk
Grohk
Gold II
MedicinalPsycho
Grohk
Gold II
Level 405
Champion Stats
7W - 0L
1,780 SR
Queue Stats
68W - 43L
1,543 Elo+
Party 2
Maeve
Maeve
Platinum IV
PurerSkill
Maeve
Platinum IV
Level 268
Champion Stats
22W - 22L
1,662 SR
Queue Stats
639W - 596L
1,530 Elo+
Solo
Jenos
Jenos
Platinum I
ZefirDark
Jenos
Platinum I
Level 411
Champion Stats
38W - 37L
1,657 SR
Queue Stats
345W - 324L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
4 / 6 / 5
2,028
254
84,700
27,958
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Buck
59
3 / 8 / 2
1,594
199
29,349
30,231
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Atlas
46
2 / 7 / 2
1,423
178
36,197
55,333
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Mal'Damba
brinaroodi
Mal'Damba
32
1 / 7 / 1
1,355
169
19,470
29,642
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ash
jessê
Ash
37
2 / 8 / 1
1,464
183
34,994
71,793
22,899
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
CassieImani
Team 1 Score

0

VS

Team 2 Score

4

Bans
FernandoTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
45
8 / 2 / 13
2,515
314
55,713
63,182
11,780
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
6 / 1 / 14
2,783
348
40,360
55,098
13,524
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 3 / 13
2,570
321
39,275
44,661
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Maeve
59
10 / 3 / 9
2,387
298
54,750
24,442
0
Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Jenos
ZefirDark
Jenos
46
5 / 3 / 21
3,816
477
24,859
17,327
6,956
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
8m 28s
23
Kill Participation
106
12
Kills
36
36
Deaths
12
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Makoa
8
2
13
7.25
W
6
1
14
13
L
4
6
5
1.08
W
7
3
13
4.5
W
Maeve
10
3
9
4.83
L
Buck
3
8
2
0.5
L
Atlas
2
7
2
0.43
W
Jenos
ZefirDark
Jenos
5
3
21
5.17
L
Mal'Damba
brinaroodi
Mal'Damba
1
7
1
0.21
L
Ash
jessê
Ash
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,710
Damage
214,957
214,957
Taken
204,710
22,899
Shielding
32,260
83,558
Healing
152,436
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
55,713
52,247
0
180
63,182
11,780
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
40,360
32,856
0
1,780
55,098
13,524
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
84,700
18,145
24,418
11,333
27,958
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,275
29,605
28,191
20,572
44,661
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Maeve
54,750
52,685
0
2,015
24,442
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Buck
29,349
24,645
0
5,879
30,231
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
36,197
36,197
0
8,787
55,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
ZefirDark
Jenos
24,859
16,021
93,502
6,196
17,327
6,956

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
brinaroodi
Mal'Damba
19,470
11,874
24,403
7,371
29,642
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
jessê
Ash
34,994
32,024
0
1,367
71,793
22,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role