Player Matchup

Sha Lin
Sha Lin
Diamond IV
Almdudlerking
Sha Lin
Diamond IV
Level 629
Champion Stats
7W - 13L
1,533 SR
Queue Stats
871W - 820L
1,629 Elo+
Party 1
Fernando
Fernando
Diamond IV
GoBUCKurself
Fernando
Diamond IV
Level 668
Champion Stats
36W - 37L
1,683 SR
Queue Stats
949W - 918L
1,669 Elo+
Party 1
Evie
Evie
Platinum I
JohnTampon
Evie
Platinum I
Level 245
Champion Stats
0W - 3L
1,481 SR
Queue Stats
144W - 120L
1,599 Elo+
Solo
Vatu
Vatu
Qualifying
Maki83
Vatu
Qualifying
Level 37
Champion Stats
1W - 1L
1,531 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Jenos
Jenos
Gold I
SmartGainz
Jenos
Gold I
Level 341
Champion Stats
3W - 4L
1,534 SR
Queue Stats
174W - 161L
1,551 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 384
1,552 SR
1,635 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 626
1,679 SR
1,638 Elo+
Barik
Barik
Platinum III
HyperVein
Barik
Platinum III
Level 737
Champion Stats
19W - 19L
1,639 SR
Queue Stats
1,389W - 1,376L
1,610 Elo+
Solo
VII
VII
Diamond IV
SvckerPunch23
VII
Diamond IV
Level 357
Champion Stats
6W - 2L
1,807 SR
Queue Stats
66W - 51L
1,653 Elo+
Solo
Furia
Furia
Platinum IV
Vèrgil
Furia
Platinum IV
Level 999
Champion Stats
164W - 142L
1,599 SR
Queue Stats
674W - 625L
1,630 Elo+
Party 2
Atlas
Atlas
Platinum I
valeronkedr
Atlas
Platinum I
Level 401
Champion Stats
63W - 59L
1,641 SR
Queue Stats
864W - 799L
1,619 Elo+
Solo
Saati
Saati
Diamond V
Ðàntê
Saati
Diamond V
Level 637
Champion Stats
96W - 113L
1,707 SR
Queue Stats
315W - 292L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
59
4 / 8 / 1
1,698
212
62,370
47,767
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
GoBUCKurself
Fernando
59
1 / 9 / 2
2,071
259
46,534
74,048
107,545
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

46
2 / 11 / 2
1,624
203
39,752
39,560
0
Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 50% for 2s after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Vatu
Maki83
Vatu
29
0 / 10 / 0
1,125
141
30,630
34,787
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Level 1

Jenos
55
3 / 5 / 4
1,835
229
18,734
17,793
7,600
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
ImaniKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
HyperVein
Barik
56
9 / 0 / 10
2,826
353
41,649
43,407
31,162
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
11 / 4 / 11
2,463
308
55,106
31,078
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Furia
Vèrgil
Furia
58
3 / 0 / 20
2,780
348
20,773
15,490
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 2 Ammo after Healing an ally with Kindle Soul.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

40
8 / 3 / 8
2,365
296
34,274
72,207
860
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
Ðàntê
Saati
60
12 / 3 / 15
2,788
349
62,153
35,838
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
6m 36s
19
Kill Participation
107
10
Kills
43
43
Deaths
10
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
4
8
1
0.56
L
Fernando
GoBUCKurself
Fernando
1
9
2
0.22
W
Barik
HyperVein
Barik
9
0
10
14
L
2
11
2
0.27
L
Vatu
Maki83
Vatu
0
10
0
0
L
Jenos
3
5
4
1
W
11
4
11
4.13
W
Furia
Vèrgil
Furia
3
0
20
13
W
8
3
8
4
W
Saati
Ðàntê
Saati
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,020
Damage
213,955
213,955
Taken
198,020
115,145
Shielding
32,022
102,841
Healing
136,109
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
62,370
56,500
0
792
47,767
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
GoBUCKurself
Fernando
46,534
21,634
0
3,630
74,048
107,545
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
HyperVein
Barik
41,649
41,649
0
11,570
43,407
31,162
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
39,752
39,232
0
5,220
39,560
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vatu
Maki83
Vatu
30,630
25,148
0
4,535
34,787
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
18,734
10,609
83,259
5,405
17,793
7,600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
55,106
54,706
0
3,699
31,078
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Furia
Vèrgil
Furia
20,773
13,969
100,711
14,163
15,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
34,274
34,274
0
5,318
72,207
860
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Ðàntê
Saati
62,153
50,678
0
648
35,838
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role