Player Matchup

Skye
Skye
Platinum IV
Blackout_AlanRay
Skye
Platinum IV
Level 809
Champion Stats
68W - 51L
1,684 SR
Queue Stats
526W - 456L
1,602 Elo+
Solo
Saati
Saati
Diamond II
CHauTTep
Saati
Diamond II
Level 999
Champion Stats
3W - 4L
1,613 SR
Queue Stats
240W - 204L
1,683 Elo+
Party 1
Makoa
Makoa
Platinum III
MortDeRire
Makoa
Platinum III
Level 999
Champion Stats
11W - 20L
1,462 SR
Queue Stats
1,362W - 1,305L
1,596 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum V
SHABADUBA
Mal'Damba
Platinum V
Level 269
Champion Stats
38W - 44L
1,617 SR
Queue Stats
467W - 467L
1,583 Elo+
Solo
Barik
Barik
Gold I
louking343
Barik
Gold I
Level 251
Champion Stats
4W - 6L
1,557 SR
Queue Stats
211W - 201L
1,502 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 665
1,587 SR
1,593 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 424
1,635 SR
1,577 Elo+
Jenos
Jenos
Platinum V
Bisifinger
Jenos
Platinum V
Level 362
Champion Stats
16W - 12L
1,691 SR
Queue Stats
219W - 192L
1,573 Elo+
Solo
Tyra
Tyra
Gold I
MrDONMrvica
Tyra
Gold I
Level 976
Champion Stats
1W - 0L
1,616 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo
Androxus
Androxus
Diamond V
Perpetuâ
Androxus
Diamond V
Level 407
Champion Stats
52W - 32L
1,634 SR
Queue Stats
463W - 456L
1,693 Elo+
Solo
VII
VII
Platinum V
TOYOHISACE
VII
Platinum V
Level 109
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,731 Elo+
Party 2
Atlas
Atlas
Platinum II
noobashman
Atlas
Platinum II
Level 265
Champion Stats
17W - 8L
1,733 SR
Queue Stats
171W - 177L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 9 / 2
1,352
193
27,746
37,160
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Saati
CHauTTep
Saati
58
4 / 5 / 8
1,930
276
58,741
23,144
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Makoa
59
6 / 7 / 5
1,683
240
30,019
61,886
17,291
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Mal'Damba
SHABADUBA
Mal'Damba
50
2 / 3 / 9
1,587
227
14,387
14,668
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
57
1 / 6 / 3
1,381
197
24,071
38,884
26,477
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
FernandoCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
52
3 / 1 / 18
2,565
366
12,392
10,247
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 5 / 10
2,214
316
28,756
27,488
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Androxus
Perpetuâ
Androxus
59
12 / 4 / 8
2,578
368
60,566
39,758
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

47
11 / 3 / 7
2,383
340
48,974
27,590
550
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Atlas
37
1 / 3 / 9
2,399
343
25,054
49,881
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 5s
43
Kill Participation
82
16
Kills
30
30
Deaths
16
27
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jenos
3
1
18
12
L
3
9
2
0.44
L
Saati
CHauTTep
Saati
4
5
8
1.6
L
Makoa
6
7
5
1.21
W
3
5
10
1.6
W
Androxus
Perpetuâ
Androxus
12
4
8
4
L
Mal'Damba
SHABADUBA
Mal'Damba
2
3
9
2.17
W
11
3
7
4.83
L
Barik
1
6
3
0.42
W
Atlas
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,964
Damage
175,742
175,742
Taken
154,964
43,768
Shielding
550
75,277
Healing
90,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
12,392
7,308
75,794
7,949
10,247
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
27,746
16,630
0
10,249
37,160
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
CHauTTep
Saati
58,741
49,541
0
196
23,144
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Makoa
30,019
26,223
0
1,479
61,886
17,291
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,756
16,314
3,880
2,029
27,488
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Androxus
Perpetuâ
Androxus
60,566
46,936
0
0
39,758
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Mal'Damba
SHABADUBA
Mal'Damba
14,387
5,496
51,291
6,715
14,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,974
47,374
0
961
27,590
550
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
24,071
24,071
0
5,347
38,884
26,477
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Atlas
25,054
25,054
0
308
49,881
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role