Player Matchup

Koga
Koga
Platinum IV
ALpHa_Baby69700
Koga
Platinum IV
Level 608
Champion Stats
0W - 1L
1,648 SR
Queue Stats
35W - 41L
1,510 Elo+
Party 1
Tiberius
Tiberius
Platinum V
Butter_Call_Salt
Tiberius
Platinum V
Level 756
Champion Stats
5W - 4L
1,615 SR
Queue Stats
31W - 36L
1,516 Elo+
Party 1
Ying
Ying
Silver II
Mushrooms_Soup
Ying
Silver II
Level 780
Champion Stats
86W - 97L
1,491 SR
Queue Stats
367W - 377L
1,441 Elo+
Party 1
Inara
Inara
Gold IV
PorousMercury37
Inara
Gold IV
Level 878
Champion Stats
148W - 152L
1,595 SR
Queue Stats
680W - 711L
1,504 Elo+
Solo
Fernando
Fernando
Gold II
cutoaica
Fernando
Gold II
Level 497
Champion Stats
514W - 420L
1,634 SR
Queue Stats
1,357W - 1,357L
1,550 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 704
1,597 SR
1,504 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 523
1,644 SR
1,528 Elo+
Azaan
Azaan
Gold III
Cosinus10
Azaan
Gold III
Level 999
Champion Stats
31W - 36L
1,592 SR
Queue Stats
1,083W - 1,079L
1,490 Elo+
Solo
Gold I
ESPIORCOCARRY
Unknown
Gold I
Level 999
Champion Stats
152W - 153L
1,608 SR
Queue Stats
3,047W - 3,010L
1,529 Elo+
Solo
Zhin
Zhin
Gold I
Vigno___
Zhin
Gold I
Level 317
Champion Stats
2W - 0L
1,739 SR
Queue Stats
33W - 27L
1,644 Elo+
Solo
Barik
Barik
Silver III
happykhaoula
Barik
Silver III
Level 236
Champion Stats
20W - 12L
1,671 SR
Queue Stats
424W - 429L
1,422 Elo+
Solo
Jenos
Jenos
Platinum IV
tsmamar
Jenos
Platinum IV
Level 63
Champion Stats
13W - 12L
1,612 SR
Queue Stats
36W - 29L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
24 / 26 / 10
5,446
248
132,244
77,531
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
12 / 16 / 11
4,805
218
164,271
98,808
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

58
0 / 6 / 33
5,692
259
11,191
55,120
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
6 / 11 / 17
4,806
218
92,096
160,040
10,594
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
cutoaica
Fernando
36
8 / 15 / 15
5,445
248
122,445
167,557
263,110
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
ImaniCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
Betty la BombaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Cosinus10
Azaan
59
14 / 6 / 19
3,235
147
118,592
160,650
56,798
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
25 / 18 / 21
5,925
269
165,166
104,657
18,182

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Zhin
53
17 / 13 / 17
4,920
224
119,910
87,907
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

46
10 / 9 / 17
5,712
260
100,622
142,491
119,047
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
tsmamar
Jenos
18
8 / 4 / 50
6,509
296
54,766
26,542
22,416
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 28s
Objective Time
13m 5s
136
Kill Participation
198
50
Kills
74
74
Deaths
50
86
Assists
124
Player
Kills
Deaths
Assists
KDA
L
24
26
10
1.12
L
12
16
11
1.09
W
Azaan
Cosinus10
Azaan
14
6
19
3.92
W
25
18
21
1.97
L
0
6
33
2.75
L
6
11
17
1.32
W
Zhin
17
13
17
1.96
L
Fernando
cutoaica
Fernando
8
15
15
1.03
W
10
9
17
2.06
W
Jenos
tsmamar
Jenos
8
4
50
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

522,247
Damage
559,056
559,056
Taken
522,247
273,704
Shielding
216,443
350,792
Healing
363,241
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
132,244
95,113
0
9,278
77,531
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
164,271
89,270
0
12,183
98,808
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
Cosinus10
Azaan
118,592
92,967
0
35,799
160,650
56,798
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
165,166
132,745
0
1,309
104,657
18,182
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
11,191
11,191
289,374
37,057
55,120
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
92,096
70,939
0
12
160,040
10,594
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
119,910
100,398
0
4,075
87,907
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
cutoaica
Fernando
122,445
45,400
0
2,888
167,557
263,110
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
100,622
100,622
0
19,044
142,491
119,047
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Jenos
tsmamar
Jenos
54,766
44,165
286,905
16,109
26,542
22,416
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role