Player Matchup

Lillith
Lillith
Platinum V
AmericaBlood
Lillith
Platinum V
Level 152
Champion Stats
1W - 3L
1,623 SR
Queue Stats
6W - 6L
1,662 Elo+
Party 1
Strix
Strix
Qualifying
INFANTE24
Strix
Qualifying
Level 972
Champion Stats
1W - 2L
1,617 SR
Queue Stats
117W - 98L
1,573 Elo+
Solo
Fernando
Fernando
Platinum I
Jsteed
Fernando
Platinum I
Level 999
Champion Stats
385W - 263L
1,735 SR
Queue Stats
1,713W - 1,663L
1,582 Elo+
Solo
Maeve
Maeve
Diamond IV
mickyisback
Maeve
Diamond IV
Level 505
Champion Stats
24W - 13L
1,785 SR
Queue Stats
259W - 220L
1,663 Elo+
Solo
Cassie
Cassie
Diamond II
soyfandeElena
Cassie
Diamond II
Level 319
Champion Stats
14W - 16L
1,719 SR
Queue Stats
767W - 681L
1,748 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 589
1,695 SR
1,645 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 588
1,651 SR
1,594 Elo+
Platinum I
Forbiddenranch
Unknown
Platinum I
Level 645
Champion Stats
6W - 12L
1,445 SR
Queue Stats
420W - 398L
1,561 Elo+
Solo
Barik
Barik
Diamond V
IntoTankPlayers
Barik
Diamond V
Level 176
Champion Stats
27W - 21L
1,678 SR
Queue Stats
298W - 290L
1,599 Elo+
Solo
Drogoz
Drogoz
Diamond III
Pcdiøscabro
Drogoz
Diamond III
Level 123
Champion Stats
4W - 0L
1,802 SR
Queue Stats
93W - 66L
1,688 Elo+
Solo
Azaan
Azaan
Platinum I
Smööker
Azaan
Platinum I
Level 999
Champion Stats
29W - 26L
1,610 SR
Queue Stats
1,031W - 1,041L
1,504 Elo+
Solo
Jenos
Jenos
Diamond V
Vintchu
Jenos
Diamond V
Level 999
Champion Stats
336W - 288L
1,722 SR
Queue Stats
1,226W - 1,183L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
AmericaBlood
Lillith
43
5 / 6 / 12
2,882
222
35,412
43,890
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Strix
INFANTE24
Strix
56
4 / 7 / 10
2,509
193
70,010
42,523
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Fernando
Jsteed
Fernando
60
5 / 11 / 10
3,515
270
65,046
94,203
158,155
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
6 / 9 / 8
2,512
193
75,399
48,036
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

57
11 / 13 / 4
3,161
243
103,455
62,809
0
Sky Warden

Sky Warden

Disengage

Heal for 375 after hitting an enemy with Disengage.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Bans
AtlasAndroxus
Team 1 Score

2

VS

Team 2 Score

4

Bans
KinessaVII
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 7 / 15
3,058
235
69,409
56,355
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

56
13 / 6 / 12
3,782
291
54,754
98,757
48,675
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Drogoz
53
15 / 7 / 9
3,500
269
85,378
57,443
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Azaan
Smööker
Azaan
56
7 / 7 / 12
3,071
236
55,802
108,579
16,225
Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 1s.

Level 4

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Jenos
Vintchu
Jenos
56
5 / 4 / 25
4,136
318
26,118
28,188
9,980
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 42s
Objective Time
6m 35s
75
Kill Participation
119
31
Kills
46
46
Deaths
31
44
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Lillith
AmericaBlood
Lillith
5
6
12
1.83
W
6
7
15
1.93
L
Strix
INFANTE24
Strix
4
7
10
1.29
W
13
6
12
3.17
L
Fernando
Jsteed
Fernando
5
11
10
0.91
W
Drogoz
15
7
9
2.79
W
Azaan
Smööker
Azaan
7
7
12
1.86
W
Jenos
Vintchu
Jenos
5
4
25
4.38
L
6
9
8
1.11
L
11
13
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,322
Damage
291,461
291,461
Taken
349,322
158,155
Shielding
74,880
112,070
Healing
240,932
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
AmericaBlood
Lillith
35,412
17,530
76,312
348
43,890
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
69,409
57,457
0
6,273
56,355
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Strix
INFANTE24
Strix
70,010
69,420
0
12,151
42,523
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
54,754
54,754
0
22,032
98,757
48,675
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Jsteed
Fernando
65,046
41,664
0
6,818
94,203
158,155
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Drogoz
85,378
51,438
0
4,009
57,443
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Azaan
Smööker
Azaan
55,802
46,191
0
8,080
108,579
16,225
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Jenos
Vintchu
Jenos
26,118
14,690
182,856
17,682
28,188
9,980
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
75,399
73,684
0
8,842
48,036
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
103,455
88,912
0
7,599
62,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role