Player Matchup

Fernando
Fernando
FloydSuport
Fernando
Level 71
Champion Stats
35W - 31L
1,558 SR
Queue Stats
110W - 115L
1,493 Elo+
Solo
Talus
Talus
JamereWest
Talus
Level 103
Champion Stats
0W - 1L
1,385 SR
Queue Stats
28W - 39L
1,369 Elo+
Solo
Ying
Ying
YandereGui64
Ying
Level 240
Champion Stats
8W - 8L
1,551 SR
Queue Stats
91W - 82L
1,559 Elo+
Solo
Imani
Imani
josexter123
Imani
Level 91
Champion Stats
1W - 1L
1,726 SR
Queue Stats
50W - 58L
1,462 Elo+
Solo
Maeve
Maeve
quickrabbit
Maeve
Level 999
Champion Stats
1,793W - 1,851L
1,518 SR
Queue Stats
1,818W - 1,885L
1,458 Elo+
Solo
Team Averages
Level 301
1,547 SR
1,468 Elo+

VS

Team Averages
Level 161
1,557 SR
1,462 Elo+
Dredge
Dredge
MaXximoJr
Dredge
Level 332
Champion Stats
1W - 0L
1,500 SR
Queue Stats
78W - 77L
1,517 Elo+
Solo
Rei
Rei
MorlyMoth
Rei
Level 34
Champion Stats
3W - 5L
1,444 SR
Queue Stats
13W - 21L
1,363 Elo+
Party 1
VII
VII
No_1sZer0
VII
Level 324
Champion Stats
326W - 320L
1,584 SR
Queue Stats
752W - 786L
1,486 Elo+
Party 2
Caspian
Caspian
WolfPistol2004
Caspian
Level 43
Champion Stats
2W - 0L
1,630 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 1
Moji
Moji
Young_milkshak3
Moji
Level 72
Champion Stats
75W - 50L
1,628 SR
Queue Stats
113W - 122L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
FloydSuport
Fernando
31
0 / 7 / 1
1,457
182
16,034
59,645
72,608
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
53
0 / 5 / 0
944
118
12,911
24,642
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

42
0 / 4 / 1
1,159
145
7,677
19,033
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

49
4 / 7 / 0
1,512
189
27,718
22,171
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

25
2 / 11 / 0
1,269
159
12,491
27,300
0
Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
MaXximoJr
Dredge
55
10 / 0 / 7
2,257
282
39,056
13,414
1,262
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

19
5 / 1 / 14
2,552
319
16,513
16,324
1,120
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
5 / 3 / 9
2,420
303
31,632
12,488
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 20% Health.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 40%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

33
5 / 1 / 8
2,119
265
25,651
15,204
600
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

40
9 / 1 / 16
2,355
294
39,939
19,401
14,855

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
7m 35s
8
Kill Participation
88
6
Kills
34
34
Deaths
6
2
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fernando
FloydSuport
Fernando
0
7
1
0.07
L
Talus
0
5
0
0
W
Dredge
MaXximoJr
Dredge
10
0
7
13.5
W
5
1
14
12
W
5
3
9
3.17
W
5
1
8
9
L
0
4
1
0.13
W
9
1
16
17
L
4
7
0
0.57
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,831
Damage
152,791
152,791
Taken
76,831
72,608
Shielding
17,837
48,268
Healing
57,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
FloydSuport
Fernando
16,034
12,588
0
398
59,645
72,608
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
12,911
12,343
0
8,418
24,642
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
MaXximoJr
Dredge
39,056
29,564
0
3,970
13,414
1,262
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
16,513
14,329
20,033
11,899
16,324
1,120
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,632
24,571
0
2,770
12,488
0

Level 2

W
25,651
15,857
0
2,862
15,204
600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
7,677
7,677
32,071
4,609
19,033
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,939
36,270
7,509
8,512
19,401
14,855
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
27,718
15,703
0
892
22,171
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
12,491
7,673
0
1,880
27,300
0

Damage Done by Role

Damage Taken by Role