Player Matchup

Azaan
Azaan
Silver IV
DerTrottel
Azaan
Silver IV
Level 410
Champion Stats
1W - 1L
1,458 SR
Queue Stats
117W - 131L
1,447 Elo+
Party 1
Fernando
Fernando
Platinum III
Konradius
Fernando
Platinum III
Level 230
Champion Stats
12W - 4L
1,764 SR
Queue Stats
319W - 323L
1,529 Elo+
Party 1
Koga
Koga
Platinum III
LOST_Julian2_0
Koga
Platinum III
Level 191
Champion Stats
70W - 53L
1,637 SR
Queue Stats
363W - 350L
1,493 Elo+
Party 2
Lian
Lian
Gold V
Pleonasmus
Lian
Gold V
Level 906
Champion Stats
3W - 4L
1,622 SR
Queue Stats
473W - 469L
1,464 Elo+
Party 1
Jenos
Jenos
Bronze I
ilpoking
Jenos
Bronze I
Level 999
Champion Stats
881W - 893L
1,643 SR
Queue Stats
2,113W - 2,189L
1,505 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 547
1,625 SR
1,488 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 376
1,576 SR
1,485 Elo+
Bomb King
Bomb King
Gold V
AllHeals
Bomb King
Gold V
Level 182
Champion Stats
43W - 39L
1,630 SR
Queue Stats
345W - 351L
1,505 Elo+
Party 3
Talus
Talus
Platinum II
Keksland
Talus
Platinum II
Level 154
Champion Stats
1W - 4L
1,632 SR
Queue Stats
320W - 296L
1,536 Elo+
Party 3
Furia
Furia
Silver I
Soda_SafeTurtle
Furia
Silver I
Level 999
Champion Stats
16W - 24L
1,536 SR
Queue Stats
767W - 767L
1,450 Elo+
Solo
Terminus
Terminus
Gold IV
SonofPrince14
Terminus
Gold IV
Level 342
Champion Stats
1W - 4L
1,458 SR
Queue Stats
76W - 80L
1,502 Elo+
Solo
Ying
Ying
Silver III
WiseFlapz
Ying
Silver III
Level 204
Champion Stats
18W - 17L
1,621 SR
Queue Stats
34W - 39L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
58
19 / 6 / 12
3,851
257
66,420
94,180
22,021
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Konradius
Fernando
45
8 / 2 / 18
4,396
293
67,086
99,941
137,608
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 9 / 29
4,229
282
101,835
72,747
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
19 / 13 / 14
3,988
266
87,863
48,805
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Jenos
ilpoking
Jenos
59
7 / 5 / 43
4,727
315
22,460
24,778
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AllHeals
Bomb King
59
20 / 19 / 5
4,232
282
93,645
77,272
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.1s.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Talus
Keksland
Talus
37
9 / 17 / 9
4,529
302
75,296
68,008
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

57
0 / 7 / 17
3,104
207
48,366
40,998
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Terminus
SonofPrince14
Terminus
58
2 / 12 / 4
2,388
159
44,181
110,717
0
Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ying
24
4 / 11 / 16
3,138
209
78,963
48,669
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
3m 48s
185
Kill Participation
86
69
Kills
35
35
Deaths
66
116
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bomb King
AllHeals
Bomb King
20
19
5
1.18
W
Azaan
19
6
12
4.17
L
Talus
Keksland
Talus
9
17
9
0.79
W
Fernando
Konradius
Fernando
8
2
18
8.5
W
16
9
29
3.39
W
19
13
14
2
L
0
7
17
1.21
L
Terminus
SonofPrince14
Terminus
2
12
4
0.33
L
Ying
4
11
16
1.09
W
Jenos
ilpoking
Jenos
7
5
43
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,664
Damage
340,451
340,451
Taken
345,664
159,629
Shielding
0
226,594
Healing
169,415
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
AllHeals
Bomb King
93,645
77,147
0
1,018
77,272
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Azaan
66,420
54,415
0
18,625
94,180
22,021

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Talus
Keksland
Talus
75,296
66,791
720
8,581
68,008
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Fernando
Konradius
Fernando
67,086
45,488
0
11,878
99,941
137,608
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
101,835
90,333
0
7,860
72,747
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
87,863
82,875
0
1,042
48,805
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,366
38,192
71,347
14,529
40,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
SonofPrince14
Terminus
44,181
27,088
0
14,289
110,717
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
78,963
40,576
44,429
14,502
48,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
ilpoking
Jenos
22,460
10,919
175,052
12,137
24,778
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role