Player Matchup

Cassie
Cassie
AyeItsLèvyy
Cassie
Level 999
Champion Stats
7W - 6L
1,708 SR
Queue Stats
201W - 121L
1,779 Elo+
Solo
Atlas
Atlas
PointTank
Atlas
Level 987
Champion Stats
621W - 396L
1,739 SR
Queue Stats
3,275W - 1,893L
1,688 Elo+
Solo
Mal'Damba
Mal'Damba
SpiderManº
Mal'Damba
Level 137
Champion Stats
77W - 103L
1,648 SR
Queue Stats
392W - 348L
1,703 Elo+
Party 1
Vatu
Vatu
WakeUpChain
Vatu
Level 319
Champion Stats
7W - 8L
1,628 SR
Queue Stats
184W - 157L
1,581 Elo+
Solo
Khan
Khan
shezzasPet
Khan
Level 606
Champion Stats
190W - 95L
1,803 SR
Queue Stats
1,573W - 845L
1,753 Elo+
Party 1
Team Averages
Level 610
1,705 SR
1,701 Elo+

VS

Team Averages
Level 801
1,757 SR
1,727 Elo+
Saati
Saati
ChampTheChamp
Saati
Level 999
Champion Stats
90W - 92L
1,613 SR
Queue Stats
2,860W - 2,754L
1,637 Elo+
Solo
Yagorath
Yagorath
GroverTREEtment
Yagorath
Level 999
Champion Stats
210W - 107L
1,835 SR
Queue Stats
3,473W - 2,903L
1,721 Elo+
Party 2
Mal'Damba
Mal'Damba
Kofi性
Mal'Damba
Level 453
Champion Stats
48W - 36L
1,709 SR
Queue Stats
956W - 641L
1,778 Elo+
Party 2
Lex
Lex
SamíLovesBBC
Lex
Level 556
Champion Stats
18W - 9L
1,699 SR
Queue Stats
870W - 758L
1,660 Elo+
Solo
Fernando
Fernando
cybortic
Fernando
Level 999
Champion Stats
546W - 221L
1,929 SR
Queue Stats
2,338W - 1,343L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
60
5 / 3 / 7
2,375
216
104,678
49,050
0
Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Atlas
PointTank
Atlas
47
10 / 7 / 9
2,745
250
72,512
133,664
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
SpiderManº
Mal'Damba
36
1 / 1 / 18
3,150
286
40,681
18,944
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
1 / 15 / 3
809
74
26,897
49,338
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Infiltration

Infiltration

Ambush

Heal for 70 after activating Ambush. This applies to each Ambush in the chain.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
6 / 7 / 7
2,497
227
46,415
114,931
35,951
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 8 / 6
3,133
285
75,826
45,673
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Yagorath
60
6 / 6 / 18
4,203
382
74,363
92,810
29,601
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 2% of your maximum acid after hitting an enemy with Piercing Quills.

Level 1

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 0.8s after activating Hardening.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Mal'Damba
Kofi性
Mal'Damba
59
2 / 2 / 19
3,928
357
35,580
8,488
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

55
15 / 5 / 6
3,855
350
109,895
47,710
0
Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
cybortic
Fernando
60
1 / 3 / 18
3,923
357
70,263
90,444
192,036
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 31s
Objective Time
6m 4s
67
Kill Participation
100
23
Kills
33
33
Deaths
24
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cassie
5
3
7
2.83
W
9
8
6
1.5
W
Yagorath
6
6
18
2.5
W
Mal'Damba
Kofi性
Mal'Damba
2
2
19
5.75
L
Atlas
PointTank
Atlas
10
7
9
2.07
W
15
5
6
3.6
L
Mal'Damba
SpiderManº
Mal'Damba
1
1
18
10
L
1
15
3
0.17
W
Fernando
cybortic
Fernando
1
3
18
3.33
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,183
Damage
365,927
365,927
Taken
285,125
35,951
Shielding
221,637
237,662
Healing
188,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Cassie
104,678
80,553
0
6,134
49,050
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,826
62,860
0
2,725
45,673
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Yagorath
74,363
44,366
0
8,642
92,810
29,601
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

W
Mal'Damba
Kofi性
Mal'Damba
35,580
19,184
168,959
3,074
8,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Atlas
PointTank
Atlas
72,512
72,512
0
2,553
133,664
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
109,895
100,437
0
2,484
47,710
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
SpiderManº
Mal'Damba
40,681
17,361
191,263
14,098
18,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,897
11,315
0
6,973
49,338
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
cybortic
Fernando
70,263
38,814
0
2,418
90,444
192,036
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
46,415
43,425
2,902
13,739
114,931
35,951
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role