Player Matchup

Vora
Vora
Apafinmaster
Vora
Level 184
Champion Stats
7W - 1L
1,574 SR
Queue Stats
208W - 180L
1,636 Elo+
Solo
Viktor
Viktor
Julip3
Viktor
Level 43
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,464 Elo+
Solo
Kasumi
Kasumi
LE-jojokillers
Kasumi
Level 217
Champion Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,689 Elo+
Solo
Rei
Rei
LoirAtlar
Rei
Level 171
Champion Stats
7W - 4L
1,427 SR
Queue Stats
34W - 43L
1,506 Elo+
Solo
VII
VII
shaneriaan20
VII
Level 121
Champion Stats
2W - 3L
1,590 SR
Queue Stats
107W - 120L
1,465 Elo+
Solo
Team Averages
Level 147
1,518 SR
1,552 Elo+

VS

Team Averages
Level 398
1,499 SR
1,452 Elo+
Moji
Moji
PalatinosIpotis
Moji
Level 84
Champion Stats
0W - 2L
1,380 SR
Queue Stats
32W - 53L
1,393 Elo+
Solo
Yagorath
Yagorath
Razruchitel
Yagorath
Level 87
Champion Stats
1W - 2L
1,482 SR
Queue Stats
12W - 20L
1,360 Elo+
Solo
Koga
Koga
SantyBr_13
Koga
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,327 Elo+
Solo
Willo
Willo
papiculo60
Willo
Level 787
Champion Stats
62W - 44L
1,628 SR
Queue Stats
171W - 164L
1,641 Elo+
Solo
Drogoz
Drogoz
rangerstabler
Drogoz
Level 999
Champion Stats
17W - 14L
1,507 SR
Queue Stats
376W - 332L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
11 / 10 / 6
4,344
483
42,427
43,671
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Julip3
Viktor
33
10 / 7 / 19
4,717
524
46,233
39,141
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

58
14 / 7 / 10
5,548
616
43,100
44,316
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
13 / 10 / 15
4,979
553
40,854
48,283
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

52
6 / 8 / 10
4,889
543
23,484
26,806
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 4% while in Automatic fire mode.

Level 1

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
6 / 14 / 11
4,889
543
29,144
44,439
6,930

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Yagorath
Razruchitel
Yagorath
54
4 / 5 / 2
1,033
115
4,123
41,915
10,900
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

24
8 / 15 / 7
4,551
506
36,107
45,443
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Willo
59
15 / 15 / 8
5,804
645
70,705
44,244
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
8 / 5 / 8
4,585
509
62,138
20,057
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 13% after getting an Elimination.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
9m 47s
114
Kill Participation
77
54
Kills
41
42
Deaths
54
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
10
6
1.4
W
Viktor
Julip3
Viktor
10
7
19
2.79
W
14
7
10
2.71
W
13
10
15
2.05
L
6
14
11
0.82
L
Yagorath
Razruchitel
Yagorath
4
5
2
1
L
8
15
7
0.77
L
Willo
15
15
8
1.27
L
8
5
8
2.4
W
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,098
Damage
202,217
202,217
Taken
196,098
0
Shielding
17,830
104,990
Healing
49,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,427
27,327
0
9,175
43,671
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Julip3
Viktor
46,233
39,736
0
10,856
39,141
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,100
32,582
0
18,533
44,316
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,854
32,990
36,730
24,820
48,283
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
29,144
29,144
22,879
5,832
44,439
6,930
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
Razruchitel
Yagorath
4,123
1,680
0
2,158
41,915
10,900
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,107
31,183
1,748
4,481
45,443
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
70,705
40,434
0
3,491
44,244
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
62,138
33,600
927
8,412
20,057
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
23,484
21,027
802
4,074
26,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role