Player Matchup

Jenos
Jenos
DAKIMANZ
Jenos
Level 999
Champion Stats
279W - 201L
1,748 SR
Queue Stats
2,027W - 1,629L
1,631 Elo+
Party 2
Lex
Lex
PLUSHIESTUFFER
Lex
Level 425
Champion Stats
13W - 13L
1,632 SR
Queue Stats
1,425W - 1,010L
1,600 Elo+
Party 2
Fernando
Fernando
Peach85
Fernando
Level 999
Champion Stats
87W - 51L
1,691 SR
Queue Stats
635W - 598L
1,580 Elo+
Solo
Androxus
Androxus
Sa63v
Androxus
Level 999
Champion Stats
389W - 349L
1,660 SR
Queue Stats
2,541W - 2,333L
1,639 Elo+
Solo
Sha Lin
Sha Lin
pöee
Sha Lin
Level 327
Champion Stats
23W - 11L
1,733 SR
Queue Stats
268W - 210L
1,699 Elo+
Solo
Team Averages
Level 750
1,693 SR
1,630 Elo+

VS

Team Averages
Level 607
1,701 SR
1,690 Elo+
Rei
Rei
Mynou
Rei
Level 448
Champion Stats
37W - 31L
1,739 SR
Queue Stats
1,313W - 1,135L
1,636 Elo+
Party 1
Saati
Saati
Reidotero
Saati
Level 419
Champion Stats
45W - 31L
1,671 SR
Queue Stats
953W - 942L
1,735 Elo+
Party 1
Mal'Damba
Mal'Damba
jenosinjoyer
Mal'Damba
Level 169
Champion Stats
10W - 11L
1,601 SR
Queue Stats
440W - 432L
1,657 Elo+
Solo
Androxus
Androxus
篝之霧枝
Androxus
Level 999
Champion Stats
425W - 271L
1,757 SR
Queue Stats
3,389W - 2,457L
1,732 Elo+
Solo
Fernando
Fernando
美少女の守護
Fernando
Level 999
Champion Stats
557W - 236L
1,736 SR
Queue Stats
2,048W - 1,046L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DAKIMANZ
Jenos
59
5 / 5 / 22
4,987
453
34,817
24,217
4,710
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
10 / 4 / 11
3,730
339
76,782
51,011
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Fernando
Peach85
Fernando
58
5 / 6 / 8
3,565
324
53,614
97,307
60,435
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Androxus
Sa63v
Androxus
59
8 / 5 / 7
2,837
258
52,777
54,678
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Sha Lin
pöee
Sha Lin
59
6 / 8 / 7
2,870
261
64,765
41,530
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Mynou
Rei
59
12 / 9 / 8
2,544
231
61,836
55,735
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Saati
Reidotero
Saati
49
7 / 9 / 10
2,504
228
95,398
56,740
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Mal'Damba
jenosinjoyer
Mal'Damba
37
0 / 4 / 17
2,430
221
10,680
23,214
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 20% while in your Gourd .

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Androxus
篝之霧枝
Androxus
59
9 / 9 / 6
2,277
207
62,234
58,377
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

40
0 / 3 / 8
2,167
197
38,595
88,689
136,777
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
1m 24s
89
Kill Participation
77
34
Kills
28
28
Deaths
34
55
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jenos
DAKIMANZ
Jenos
5
5
22
3.2
L
Rei
Mynou
Rei
12
9
8
1.78
W
10
4
11
3.88
W
Fernando
Peach85
Fernando
5
6
8
1.5
L
Saati
Reidotero
Saati
7
9
10
1.33
W
Androxus
Sa63v
Androxus
8
5
7
2.3
L
Mal'Damba
jenosinjoyer
Mal'Damba
0
4
17
2.13
W
Sha Lin
pöee
Sha Lin
6
8
7
1.19
L
Androxus
篝之霧枝
Androxus
9
9
6
1.33
L
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,755
Damage
268,743
268,743
Taken
282,755
65,145
Shielding
136,777
177,129
Healing
182,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DAKIMANZ
Jenos
34,817
21,685
144,433
13,219
24,217
4,710
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Rei
Mynou
Rei
61,836
50,922
35,113
15,302
55,735
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
76,782
72,623
0
4,500
51,011
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Peach85
Fernando
53,614
34,274
0
1,384
97,307
60,435
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Saati
Reidotero
Saati
95,398
86,901
0
79
56,740
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Androxus
Sa63v
Androxus
52,777
44,527
0
12,816
54,678
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
jenosinjoyer
Mal'Damba
10,680
3,676
116,218
11,147
23,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Sha Lin
pöee
Sha Lin
64,765
64,765
0
777
41,530
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
篝之霧枝
Androxus
62,234
53,935
0
1,244
58,377
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,595
25,098
0
3,676
88,689
136,777
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role