Player Matchup

Inara
Inara
Gold I
Arinaldus
Inara
Gold I
Level 620
Champion Stats
581W - 580L
1,591 SR
Queue Stats
983W - 961L
1,511 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold II
DinkieDie
Mal'Damba
Gold II
Level 70
Champion Stats
4W - 0L
1,801 SR
Queue Stats
24W - 15L
1,532 Elo+
Solo
Saati
Saati
Platinum V
SegmundFloyd
Saati
Platinum V
Level 999
Champion Stats
3W - 2L
1,672 SR
Queue Stats
334W - 310L
1,584 Elo+
Solo
Fernando
Fernando
Gold I
TygrysiaMaska
Fernando
Gold I
Level 385
Champion Stats
37W - 31L
1,665 SR
Queue Stats
984W - 960L
1,511 Elo+
Party 1
Tiberius
Tiberius
Silver II
totoryco
Tiberius
Silver II
Level 538
Champion Stats
11W - 10L
1,563 SR
Queue Stats
23W - 26L
1,438 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 522
1,658 SR
1,515 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 419
1,628 SR
1,535 Elo+
Atlas
Atlas
Gold V
Epicfatguy2111
Atlas
Gold V
Level 264
Champion Stats
13W - 9L
1,703 SR
Queue Stats
97W - 92L
1,514 Elo+
Party 2
Jenos
Jenos
Platinum V
LamboGodSoul
Jenos
Platinum V
Level 735
Champion Stats
35W - 21L
1,640 SR
Queue Stats
234W - 241L
1,572 Elo+
Solo
Zhin
Zhin
Gold I
Milord3096
Zhin
Gold I
Level 562
Champion Stats
1W - 1L
1,630 SR
Queue Stats
89W - 69L
1,555 Elo+
Solo
Willo
Willo
Qualifying
W1ggel
Willo
Qualifying
Level 436
Champion Stats
6W - 5L
1,494 SR
Queue Stats
73W - 66L
1,512 Elo+
Party 2
Barik
Barik
Gold V
cytghfxsdjc
Barik
Gold V
Level 97
Champion Stats
9W - 8L
1,674 SR
Queue Stats
72W - 62L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Arinaldus
Inara
56
3 / 4 / 7
2,634
293
35,271
63,395
3,180
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
DinkieDie
Mal'Damba
34
1 / 0 / 16
3,045
338
15,705
11,552
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
6 / 2 / 9
2,812
312
77,350
40,468
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
TygrysiaMaska
Fernando
56
13 / 5 / 5
2,832
315
70,283
68,790
26,446
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
totoryco
Tiberius
54
2 / 4 / 6
2,309
257
58,788
34,691
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 4 Ammo after activating Combat Trance.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 6 / 3
1,514
168
28,156
94,718
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
1 / 2 / 11
2,177
242
12,097
14,508
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 7 / 3
1,733
193
57,709
50,654
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 25% for 2s after using Whirl.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Willo
W1ggel
Willo
50
1 / 6 / 10
1,809
201
72,822
31,815
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

46
4 / 4 / 7
2,241
249
48,112
65,702
103,351
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 50s
Objective Time
1m 55s
68
Kill Participation
49
25
Kills
15
15
Deaths
25
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Inara
Arinaldus
Inara
3
4
7
1.63
W
Mal'Damba
DinkieDie
Mal'Damba
1
0
16
9
L
3
6
3
0.75
L
1
2
11
3.25
L
6
7
3
1.07
W
6
2
9
5.25
W
Fernando
TygrysiaMaska
Fernando
13
5
5
3.1
L
Willo
W1ggel
Willo
1
6
10
1
L
4
4
7
1.88
W
Tiberius
totoryco
Tiberius
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

257,397
Damage
218,896
218,896
Taken
257,397
29,626
Shielding
103,351
154,282
Healing
134,459
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Arinaldus
Inara
35,271
30,861
0
1,757
63,395
3,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
DinkieDie
Mal'Damba
15,705
6,220
139,341
8,646
11,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,156
28,156
0
2,167
94,718
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,097
5,251
117,080
9,739
14,508
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,709
43,279
0
897
50,654
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
77,350
65,131
0
740
40,468
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
TygrysiaMaska
Fernando
70,283
36,852
0
1,214
68,790
26,446
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
W1ggel
Willo
72,822
42,242
0
1,316
31,815
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
48,112
47,212
0
3,260
65,702
103,351
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
totoryco
Tiberius
58,788
38,557
0
2,584
34,691
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role