Player Matchup

Inara
Inara
Gold IV
FunkyPC
Inara
Gold IV
Level 222
Champion Stats
0W - 3L
1,604 SR
Queue Stats
12W - 18L
1,463 Elo+
Solo
Terminus
Terminus
Bronze I
MUMRA1835946
Terminus
Bronze I
Level 999
Champion Stats
11W - 7L
1,672 SR
Queue Stats
748W - 750L
1,459 Elo+
Solo
Jenos
Jenos
Gold IV
TrappyTheJackal
Jenos
Gold IV
Level 475
Champion Stats
15W - 44L
1,407 SR
Queue Stats
881W - 906L
1,564 Elo+
Party 1
Lian
Lian
Silver III
TrappyTheWombat
Lian
Silver III
Level 407
Champion Stats
31W - 34L
1,540 SR
Queue Stats
867W - 948L
1,466 Elo+
Party 1
Lex
Lex
Gold II
leorf-shadow
Lex
Gold II
Level 610
Champion Stats
84W - 94L
1,563 SR
Queue Stats
1,831W - 1,803L
1,543 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 543
1,557 SR
1,499 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 807
1,589 SR
1,472 Elo+
Zhin
Zhin
Gold V
KamuiMoraL
Zhin
Gold V
Level 999
Champion Stats
21W - 22L
1,562 SR
Queue Stats
300W - 326L
1,477 Elo+
Solo
Barik
Barik
Silver IV
Killerbrow
Barik
Silver IV
Level 999
Champion Stats
61W - 60L
1,587 SR
Queue Stats
1,842W - 1,905L
1,406 Elo+
Solo
Io
Io
Gold V
Yaghami
Io
Gold V
Level 714
Champion Stats
112W - 101L
1,593 SR
Queue Stats
194W - 198L
1,453 Elo+
Solo
Bomb King
Bomb King
Gold I
kidchocolate15
Bomb King
Gold I
Level 999
Champion Stats
225W - 182L
1,679 SR
Queue Stats
3,428W - 3,456L
1,528 Elo+
Solo
Talus
Talus
Gold IV
kingbellyBDK
Talus
Gold IV
Level 324
Champion Stats
10W - 12L
1,525 SR
Queue Stats
575W - 581L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
FunkyPC
Inara
52
4 / 10 / 18
4,830
302
44,398
111,762
7,319
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
MUMRA1835946
Terminus
54
7 / 12 / 11
3,289
206
52,153
125,553
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

Abomination

Abomination

Calamity Blast

Generate 4% Power Siphon charge for each enemy hit with Calamity Blast.

Level 2

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

57
9 / 3 / 27
4,374
273
39,360
25,580
17,347
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
17 / 5 / 9
3,792
237
112,510
34,574
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

54
16 / 10 / 16
4,446
278
101,514
82,919
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
CassieImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 9 / 5
3,076
192
80,021
59,109
0
Kindling

Kindling

Whirl

Generate 5 Ammo after activating Whirl.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
59
3 / 11 / 20
3,959
247
83,282
93,190
55,403
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
5 / 9 / 22
3,892
243
40,239
41,079
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Bomb King
kidchocolate15
Bomb King
59
15 / 10 / 13
4,222
264
114,785
77,095
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
4 / 14 / 12
2,914
182
62,061
79,462
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 20s
Objective Time
7m 28s
134
Kill Participation
115
53
Kills
43
40
Deaths
53
81
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Inara
FunkyPC
Inara
4
10
18
1.3
W
16
9
5
2.06
W
Barik
3
11
20
1.18
L
Terminus
MUMRA1835946
Terminus
7
12
11
1.04
L
9
3
27
7.5
L
17
5
9
4.3
W
5
9
22
1.78
W
Bomb King
kidchocolate15
Bomb King
15
10
13
2.15
W
4
14
12
0.71
L
16
10
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,935
Damage
380,388
380,388
Taken
349,935
24,666
Shielding
55,403
238,119
Healing
185,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
FunkyPC
Inara
44,398
36,244
0
12,582
111,762
7,319
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
80,021
70,523
954
7,511
59,109
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
83,282
83,282
0
24,507
93,190
55,403
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Terminus
MUMRA1835946
Terminus
52,153
36,783
0
17,442
125,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
39,360
25,943
170,092
16,154
25,580
17,347
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
112,510
109,520
0
4,061
34,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
40,239
37,454
108,008
17,362
41,079
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
kidchocolate15
Bomb King
114,785
100,141
0
9,593
77,095
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
62,061
55,534
0
17,288
79,462
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
101,514
94,065
4,400
13,388
82,919
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role