Player Matchup

Vatu
Vatu
Galster
Vatu
Level 260
Champion Stats
14W - 15L
1,510 SR
Queue Stats
716W - 706L
1,606 Elo+
Solo
Saati
Saati
Jrooks7
Saati
Level 173
Champion Stats
10W - 12L
1,602 SR
Queue Stats
370W - 316L
1,648 Elo+
Solo
Seris
Seris
Menasy
Seris
Level 999
Champion Stats
14W - 11L
1,597 SR
Queue Stats
85W - 85L
1,661 Elo+
Solo
Willo
Willo
XGMEROX
Willo
Level 999
Champion Stats
98W - 86L
1,681 SR
Queue Stats
1,675W - 1,744L
1,581 Elo+
Solo
Ruckus
Ruckus
zombiezou
Ruckus
Level 383
Champion Stats
39W - 24L
1,637 SR
Queue Stats
229W - 220L
1,565 Elo+
Solo
Team Averages
Level 563
1,605 SR
1,612 Elo+

VS

Team Averages
Level 313
1,518 SR
1,571 Elo+
Corvus
Corvus
Atbien
Corvus
Level 280
Champion Stats
35W - 45L
1,499 SR
Queue Stats
458W - 468L
1,507 Elo+
Solo
Buck
Buck
Gojirc
Buck
Level 217
Champion Stats
86W - 90L
1,528 SR
Queue Stats
734W - 733L
1,487 Elo+
Solo
Willo
Willo
Sloptopus
Willo
Level 412
Champion Stats
13W - 14L
1,579 SR
Queue Stats
420W - 404L
1,589 Elo+
Party 1
Strix
Strix
epicjacob69
Strix
Level 324
Champion Stats
97W - 100L
1,518 SR
Queue Stats
408W - 412L
1,587 Elo+
Party 1
Ying
Ying
jaguar1128
Ying
Level 333
Champion Stats
7W - 20L
1,463 SR
Queue Stats
1,163W - 1,156L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Galster
Vatu
59
7 / 7 / 3
2,055
294
26,890
21,936
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 160 after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Saati
Jrooks7
Saati
52
5 / 2 / 7
2,150
307
32,290
27,896
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
Menasy
Seris
60
1 / 1 / 10
2,352
336
13,040
12,762
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Willo
XGMEROX
Willo
60
6 / 3 / 6
2,184
312
37,639
25,453
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Ruckus
zombiezou
Ruckus
55
7 / 1 / 8
2,560
366
26,329
60,067
13,104
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Atbien
Corvus
52
0 / 2 / 3
1,097
157
509
9,714
751
New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Buck
Gojirc
Buck
39
2 / 7 / 3
1,365
195
20,354
36,062
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Willo
Sloptopus
Willo
60
4 / 5 / 6
1,651
236
52,070
31,980
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

60
6 / 6 / 2
1,690
241
48,850
27,978
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

59
2 / 6 / 6
1,379
197
26,331
30,454
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
23s
60
Kill Participation
34
26
Kills
14
14
Deaths
26
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Corvus
Atbien
Corvus
0
2
3
0.75
W
Vatu
Galster
Vatu
7
7
3
1.21
L
Buck
Gojirc
Buck
2
7
3
0.5
W
Saati
Jrooks7
Saati
5
2
7
4.25
W
Seris
Menasy
Seris
1
1
10
6
L
Willo
Sloptopus
Willo
4
5
6
1.4
W
Willo
XGMEROX
Willo
6
3
6
3
L
6
6
2
1.17
L
2
6
6
0.83
W
Ruckus
zombiezou
Ruckus
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,188
Damage
148,114
148,114
Taken
136,188
13,104
Shielding
751
106,038
Healing
67,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Atbien
Corvus
509
509
26,855
2,621
9,714
751
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
Galster
Vatu
26,890
18,583
0
3,749
21,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
Gojirc
Buck
20,354
19,414
0
9,213
36,062
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Jrooks7
Saati
32,290
26,507
0
3,330
27,896
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Menasy
Seris
13,040
10,837
78,461
9,786
12,762
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
Sloptopus
Willo
52,070
36,978
0
6,731
31,980
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
XGMEROX
Willo
37,639
25,179
0
970
25,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
48,850
48,407
0
612
27,978
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
26,331
16,106
11,301
9,829
30,454
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
zombiezou
Ruckus
26,329
14,922
0
9,742
60,067
13,104
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role