Player Matchup

Makoa
Makoa
Platinum IV
DanielJonas
Makoa
Platinum IV
Level 999
Champion Stats
1W - 0L
1,603 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 1
Buck
Buck
Gold II
Gyaiko
Buck
Gold II
Level 999
Champion Stats
31W - 18L
1,689 SR
Queue Stats
346W - 335L
1,517 Elo+
Solo
Barik
Barik
Gold III
KINGHHH
Barik
Gold III
Level 216
Champion Stats
13W - 7L
1,750 SR
Queue Stats
441W - 458L
1,452 Elo+
Solo
Ying
Ying
Gold I
XoraPatos
Ying
Gold I
Level 455
Champion Stats
24W - 19L
1,679 SR
Queue Stats
686W - 701L
1,542 Elo+
Party 1
Seris
Seris
Gold III
yNICE
Seris
Gold III
Level 999
Champion Stats
11W - 10L
1,621 SR
Queue Stats
82W - 90L
1,529 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 734
1,668 SR
1,545 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 539
1,634 SR
1,508 Elo+
Vora
Vora
Platinum I
Chronoren
Vora
Platinum I
Level 140
Champion Stats
75W - 66L
1,684 SR
Queue Stats
274W - 269L
1,589 Elo+
Solo
Jenos
Jenos
Gold I
Chrys7
Jenos
Gold I
Level 579
Champion Stats
5W - 4L
1,663 SR
Queue Stats
49W - 55L
1,508 Elo+
Solo
Viktor
Viktor
Bronze III
ProMaster10198
Viktor
Bronze III
Level 145
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,421 Elo+
Solo
Inara
Inara
Gold I
erick1px
Inara
Gold I
Level 830
Champion Stats
43W - 41L
1,664 SR
Queue Stats
1,218W - 1,135L
1,527 Elo+
Solo
Atlas
Atlas
Platinum III
weSnowKiss
Atlas
Platinum III
Level 999
Champion Stats
180W - 169L
1,661 SR
Queue Stats
2,450W - 2,406L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 7 / 22
3,449
314
68,937
94,141
30,331
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Buck
Gyaiko
Buck
58
21 / 4 / 12
4,192
381
94,005
60,697
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Barik
KINGHHH
Barik
53
3 / 5 / 19
3,749
341
63,279
46,532
60,732
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
57
10 / 6 / 18
3,639
331
78,628
32,372
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
yNICE
Seris
59
7 / 9 / 14
3,242
295
38,125
42,229
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Level 1

Bans
FernandoCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
46
12 / 10 / 3
2,742
249
80,354
45,328
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Chrys7
Jenos
54
3 / 3 / 18
2,678
243
28,813
18,442
14,759
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
4 / 12 / 5
2,062
187
49,998
54,511
0
Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Inara
erick1px
Inara
59
6 / 10 / 7
2,278
207
52,037
98,894
10,577
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Atlas
60
6 / 11 / 12
2,537
231
64,769
125,799
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
3m 30s
131
Kill Participation
76
46
Kills
31
31
Deaths
46
85
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vora
12
10
3
1.35
L
Jenos
Chrys7
Jenos
3
3
18
4
W
5
7
22
2.29
W
Buck
Gyaiko
Buck
21
4
12
6.75
W
Barik
KINGHHH
Barik
3
5
19
2.5
L
4
12
5
0.54
W
Ying
10
6
18
3.17
L
Inara
erick1px
Inara
6
10
7
0.95
L
Atlas
6
11
12
1.09
W
Seris
yNICE
Seris
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,974
Damage
275,971
275,971
Taken
342,974
91,063
Shielding
25,336
152,071
Healing
150,363
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
80,354
47,691
0
7,266
45,328
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Jenos
Chrys7
Jenos
28,813
25,106
116,946
10,222
18,442
14,759
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
68,937
65,123
0
5,095
94,141
30,331
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
Gyaiko
Buck
94,005
89,762
996
22,904
60,697
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Barik
KINGHHH
Barik
63,279
63,279
0
1,178
46,532
60,732
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,998
38,827
0
5,504
54,511
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Ying
78,628
71,856
59,725
14,552
32,372
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
erick1px
Inara
52,037
38,796
0
1,420
98,894
10,577
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Atlas
64,769
64,769
0
9,005
125,799
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Seris
yNICE
Seris
38,125
32,248
36,073
11,548
42,229
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role