Player Matchup

Jenos
Jenos
FLORTOTH
Jenos
Level 999
Champion Stats
677W - 588L
1,626 SR
Queue Stats
2,225W - 2,175L
1,575 Elo+
Party 2
Pip
Pip
Papaletaquicks
Pip
Level 90
Champion Stats
7W - 8L
1,520 SR
Queue Stats
165W - 153L
1,552 Elo+
Solo
Drogoz
Drogoz
Salvador2RMX
Drogoz
Level 999
Champion Stats
542W - 562L
1,599 SR
Queue Stats
1,502W - 1,442L
1,579 Elo+
Party 2
Inara
Inara
elmacc01
Inara
Level 452
Champion Stats
13W - 16L
1,563 SR
Queue Stats
825W - 793L
1,617 Elo+
Party 2
Vora
Vora
kuraup
Vora
Level 127
Champion Stats
37W - 23L
1,657 SR
Queue Stats
284W - 291L
1,530 Elo+
Solo
Team Averages
Level 533
1,593 SR
1,570 Elo+

VS

Team Averages
Level 530
1,542 SR
1,545 Elo+
Vivian
Vivian
JØßæ
Vivian
Level 999
Champion Stats
4W - 4L
1,549 SR
Queue Stats
708W - 659L
1,626 Elo+
Party 1
Ying
Ying
Nao05
Ying
Level 53
Champion Stats
3W - 6L
1,547 SR
Queue Stats
74W - 95L
1,475 Elo+
Solo
Lex
Lex
Sheepzer1
Lex
Level 277
Champion Stats
9W - 16L
1,487 SR
Queue Stats
784W - 746L
1,567 Elo+
Solo
Dredge
Dredge
ale3899
Dredge
Level 999
Champion Stats
381W - 354L
1,536 SR
Queue Stats
658W - 642L
1,527 Elo+
Solo
Fernando
Fernando
llÐrøgøll
Fernando
Level 320
Champion Stats
15W - 12L
1,590 SR
Queue Stats
468W - 489L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
FLORTOTH
Jenos
60
2 / 2 / 30
3,760
313
14,406
23,801
4,960
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
10 / 7 / 13
3,043
254
45,441
43,845
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Drogoz
59
22 / 3 / 14
3,714
310
72,790
37,466
0
Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Inara
elmacc01
Inara
59
6 / 2 / 13
3,736
311
42,839
100,344
27,904
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
kuraup
Vora
24
11 / 5 / 16
3,301
275
59,453
55,543
2,820
Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
JØßæ
Vivian
59
6 / 10 / 5
2,194
183
76,899
40,296
13,050
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Ying
Nao05
Ying
23
1 / 9 / 8
1,870
156
30,478
34,887
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
7 / 14 / 3
2,286
191
46,830
46,657
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Dredge
ale3899
Dredge
59
3 / 9 / 6
2,088
174
80,027
38,846
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
llÐrøgøll
Fernando
54
2 / 10 / 1
2,052
171
26,765
74,243
70,632
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
1m 41s
137
Kill Participation
42
51
Kills
19
19
Deaths
52
86
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jenos
FLORTOTH
Jenos
2
2
30
8.5
L
Vivian
JØßæ
Vivian
6
10
5
0.85
L
Ying
Nao05
Ying
1
9
8
0.56
W
10
7
13
2.36
W
Drogoz
22
3
14
9.67
L
7
14
3
0.61
L
Dredge
ale3899
Dredge
3
9
6
0.67
W
Inara
elmacc01
Inara
6
2
13
6.25
W
Vora
kuraup
Vora
11
5
16
3.8
L
Fernando
llÐrøgøll
Fernando
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,929
Damage
260,999
260,999
Taken
234,929
35,684
Shielding
83,682
207,352
Healing
80,068
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
FLORTOTH
Jenos
14,406
8,489
137,810
13,472
23,801
4,960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vivian
JØßæ
Vivian
76,899
70,960
0
97
40,296
13,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
Nao05
Ying
30,478
10,944
38,399
14,260
34,887
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,441
42,068
14,375
20,187
43,845
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Drogoz
72,790
60,436
0
39
37,466
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
46,830
44,122
0
7,984
46,657
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
ale3899
Dredge
80,027
51,182
0
11,800
38,846
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
elmacc01
Inara
42,839
33,509
0
6,994
100,344
27,904
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
kuraup
Vora
59,453
39,761
0
14,475
55,543
2,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
llÐrøgøll
Fernando
26,765
18,550
0
7,528
74,243
70,632
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role