Player Matchup

Atlas
Atlas
Platinum I
IXShanksXI
Atlas
Platinum I
Level 84
Champion Stats
6W - 1L
1,642 SR
Queue Stats
108W - 89L
1,624 Elo+
Party 3
Barik
Barik
Platinum I
JUGANDOCONRAMA2
Barik
Platinum I
Level 999
Champion Stats
51W - 38L
1,704 SR
Queue Stats
787W - 744L
1,598 Elo+
Party 3
Koga
Koga
Diamond V
Usuariogood
Koga
Diamond V
Level 267
Champion Stats
242W - 173L
1,740 SR
Queue Stats
593W - 570L
1,662 Elo+
Solo
Jenos
Jenos
Platinum IV
Zalces
Jenos
Platinum IV
Level 999
Champion Stats
1W - 0L
1,599 SR
Queue Stats
24W - 24L
1,548 Elo+
Party 2
Platinum III
wkie
Unknown
Platinum III
Level 228
Champion Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,556 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 515
1,637 SR
1,598 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 567
1,629 SR
1,565 Elo+
Ying
Ying
Platinum II
 
Ying
Platinum II
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khan
Khan
Diamond I
Blûe
Khan
Diamond I
Level 999
Champion Stats
185W - 142L
1,746 SR
Queue Stats
2,341W - 2,249L
1,634 Elo+
Party 1
Raum
Raum
Platinum V
I Arrecife I
Raum
Platinum V
Level 226
Champion Stats
57W - 44L
1,632 SR
Queue Stats
194W - 194L
1,496 Elo+
Solo
Imani
Imani
Platinum I
TermToGM
Imani
Platinum I
Level 418
Champion Stats
9W - 14L
1,543 SR
Queue Stats
931W - 884L
1,560 Elo+
Solo
Bomb King
Bomb King
Platinum II
bloopı
Bomb King
Platinum II
Level 191
Champion Stats
4W - 3L
1,723 SR
Queue Stats
162W - 150L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
38
4 / 5 / 14
2,821
256
70,314
84,250
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
4 / 4 / 12
3,161
287
67,575
58,167
81,790
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

48
15 / 7 / 8
3,286
299
79,670
43,683
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
Zalces
Jenos
58
4 / 6 / 21
3,479
316
33,403
31,640
10,292
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

wkie
Unknown
58
9 / 5 / 11
3,099
282
81,141
47,978
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Bans
InaraCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
 
Ying
59
2 / 4 / 14
2,876
261
20,957
24,049
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
Blûe
Khan
59
7 / 6 / 8
2,605
237
47,472
89,196
18,821
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

37
3 / 11 / 1
2,254
205
28,320
111,948
5,796
Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Imani
TermToGM
Imani
50
11 / 8 / 2
2,737
249
82,044
49,130
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bomb King
bloopı
Bomb King
41
4 / 7 / 11
2,820
256
86,925
57,780
0
King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 6s
Objective Time
3m 18s
102
Kill Participation
63
36
Kills
27
27
Deaths
36
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ying
 
Ying
2
4
14
2.25
L
Khan
Blûe
Khan
7
6
8
1.83
L
3
11
1
0.32
W
Atlas
4
5
14
2.2
W
4
4
12
2.5
L
Imani
TermToGM
Imani
11
8
2
1.5
W
15
7
8
2.71
W
Jenos
Zalces
Jenos
4
6
21
2.42
L
Bomb King
bloopı
Bomb King
4
7
11
1.36
W
wkie
Unknown
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,103
Damage
265,718
265,718
Taken
332,103
92,082
Shielding
24,617
170,065
Healing
178,177
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
 
Ying
20,957
20,957
121,525
15,313
24,049
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Khan
Blûe
Khan
47,472
44,140
7,304
21,378
89,196
18,821
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
28,320
25,464
0
5,331
111,948
5,796
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
70,314
70,314
0
10,827
84,250
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,575
67,575
0
5,905
58,167
81,790

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Imani
TermToGM
Imani
82,044
69,495
0
1,035
49,130
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
79,670
69,261
0
10,817
43,683
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Jenos
Zalces
Jenos
33,403
28,281
120,514
19,234
31,640
10,292
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
bloopı
Bomb King
86,925
76,206
0
6,291
57,780
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
wkie
Unknown
81,141
70,220
0
2,768
47,978
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role