Player Matchup

Octavia
Octavia
INFRARED PHANTM
Octavia
Level 358
Champion Stats
171W - 165L
1,561 SR
Queue Stats
738W - 718L
1,528 Elo+
Solo
Lian
Lian
Lu1s200
Lian
Level 112
Champion Stats
2W - 2L
1,380 SR
Queue Stats
13W - 6L
1,673 Elo+
Solo
Corvus
Corvus
SixOhhFive
Corvus
Level 592
Champion Stats
117W - 95L
1,600 SR
Queue Stats
767W - 761L
1,476 Elo+
Solo
Vora
Vora
SpaceCar
Vora
Level 97
Champion Stats
33W - 28L
1,573 SR
Queue Stats
180W - 175L
1,546 Elo+
Solo
Pip
Pip
YouThoughtWrong
Pip
Level 199
Champion Stats
36W - 29L
1,583 SR
Queue Stats
340W - 316L
1,534 Elo+
Solo
Team Averages
Level 272
1,539 SR
1,552 Elo+

VS

Team Averages
Level 677
1,542 SR
1,525 Elo+
Tiberius
Tiberius
Conker-scanor123
Tiberius
Level 913
Champion Stats
1W - 6L
1,497 SR
Queue Stats
72W - 67L
1,559 Elo+
Solo
Bomb King
Bomb King
ElShag
Bomb King
Level 999
Champion Stats
2,461W - 1,904L
1,575 SR
Queue Stats
3,484W - 3,578L
1,529 Elo+
Solo
Rei
Rei
Shawn 0ne
Rei
Level 874
Champion Stats
807W - 760L
1,551 SR
Queue Stats
1,272W - 1,234L
1,537 Elo+
Solo
Khan
Khan
kalers92
Khan
Level 244
Champion Stats
17W - 11L
1,543 SR
Queue Stats
847W - 803L
1,477 Elo+
Solo
Vora
Vora
xGalaxyGirl16x
Vora
Level 353
Champion Stats
53W - 60L
1,545 SR
Queue Stats
1,043W - 1,036L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
10 / 4 / 26
3,024
216
95,015
39,550
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Lian
Lu1s200
Lian
48
20 / 4 / 22
3,206
229
69,433
30,362
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Corvus
SixOhhFive
Corvus
54
9 / 3 / 24
2,743
196
26,173
26,676
2,874
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 200-Health Shield to an ally for 2s when you Mark them.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vora
37
14 / 9 / 11
2,836
203
54,747
37,772
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Level 1

58
14 / 6 / 18
2,755
197
61,871
34,048
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 4 Ammo for each enemy hit by Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 16 / 1
2,666
190
39,905
60,685
11,706
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Bomb King
ElShag
Bomb King
57
15 / 16 / 4
3,717
266
67,866
50,246
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

48
2 / 10 / 9
3,111
222
20,767
58,121
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Khan
57
2 / 9 / 5
3,009
215
25,541
94,163
24,326
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

43
2 / 16 / 1
1,739
124
14,329
44,024
2,250
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
4m 49s
168
Kill Participation
46
67
Kills
26
26
Deaths
67
101
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
16
1
0.34
L
Bomb King
ElShag
Bomb King
15
16
4
1.06
W
10
4
26
5.75
W
Lian
Lu1s200
Lian
20
4
22
7.75
L
2
10
9
0.65
W
Corvus
SixOhhFive
Corvus
9
3
24
7
W
Vora
14
9
11
2.17
W
14
6
18
3.83
L
Khan
2
9
5
0.5
L
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,239
Damage
168,408
168,408
Taken
307,239
2,874
Shielding
38,282
105,779
Healing
140,443
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,905
32,970
0
7,016
60,685
11,706

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
ElShag
Bomb King
67,866
57,647
0
2,132
50,246
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
95,015
68,716
1,567
15,048
39,550
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
Lu1s200
Lian
69,433
63,960
0
4,131
30,362
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,767
15,749
69,503
31,646
58,121
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
SixOhhFive
Corvus
26,173
25,528
40,275
15,541
26,676
2,874
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
54,747
39,308
2,440
10,498
37,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
61,871
56,022
3,993
12,286
34,048
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
25,541
23,547
6,427
21,454
94,163
24,326
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,329
8,235
0
2,265
44,024
2,250
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role