Player Matchup

Kasumi
Kasumi
ICEPOP27
Kasumi
Level 640
Champion Stats
29W - 59L
1,447 SR
Queue Stats
2,391W - 2,380L
1,496 Elo+
Solo
Barik
Barik
NatDog060
Barik
Level 44
Champion Stats
0W - 1L
1,758 SR
Queue Stats
32W - 28L
1,556 Elo+
Party 1
Willo
Willo
TTV_sproket119
Willo
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,507 Elo+
Party 1
Io
Io
Zach34Attack
Io
Level 58
Champion Stats
30W - 16L
1,672 SR
Queue Stats
46W - 43L
1,565 Elo+
Party 1
mbsbrack1
Unknown
Level 55
Champion Stats
23W - 21L
1,661 SR
Queue Stats
43W - 40L
1,561 Elo+
Party 1
Team Averages
Level 168
1,608 SR
1,537 Elo+

VS

Team Averages
Level 237
1,521 SR
1,521 Elo+
Dredge
Dredge
Durkhem
Dredge
Level 311
Champion Stats
18W - 17L
1,606 SR
Queue Stats
59W - 56L
1,587 Elo+
Solo
Jenos
Jenos
Elsw1ck
Jenos
Level 270
Champion Stats
112W - 144L
1,519 SR
Queue Stats
834W - 833L
1,526 Elo+
Solo
Fernando
Fernando
Hector_Force
Fernando
Level 189
Champion Stats
1W - 1L
1,345 SR
Queue Stats
40W - 41L
1,497 Elo+
Solo
Ying
Ying
Shinoabtw
Ying
Level 217
Champion Stats
28W - 25L
1,539 SR
Queue Stats
148W - 144L
1,451 Elo+
Solo
Pip
Pip
YouThoughtWrong
Pip
Level 199
Champion Stats
39W - 32L
1,594 SR
Queue Stats
366W - 341L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
ICEPOP27
Kasumi
60
0 / 6 / 1
932
155
14,012
20,947
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
NatDog060
Barik
25
0 / 4 / 1
1,300
217
12,703
28,987
50,733
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

51
1 / 7 / 0
1,023
171
22,805
19,841
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

44
0 / 4 / 2
1,059
177
19,243
22,796
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

mbsbrack1
Unknown
22
2 / 8 / 1
1,098
183
22,686
25,387
840

Level 4

Level 3

Level 3

Level 2

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Durkhem
Dredge
54
8 / 0 / 10
2,378
396
38,246
19,935
900
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Jenos
Elsw1ck
Jenos
31
5 / 0 / 15
2,096
349
14,235
11,493
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Hector_Force
Fernando
58
0 / 1 / 12
2,297
383
13,126
42,320
60,537
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
53
3 / 1 / 12
2,096
349
13,544
7,554
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
13 / 1 / 2
1,993
332
38,807
10,147
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Sturdy

Sturdy

Weapon

Gain 3% Movement Speed.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 19s
Objective Time
7m 21s
8
Kill Participation
80
3
Kills
29
29
Deaths
3
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Dredge
Durkhem
Dredge
8
0
10
13
W
Jenos
Elsw1ck
Jenos
5
0
15
12.5
W
Fernando
Hector_Force
Fernando
0
1
12
6
L
Kasumi
ICEPOP27
Kasumi
0
6
1
0.08
L
Barik
NatDog060
Barik
0
4
1
0.13
W
Ying
3
1
12
9
L
1
7
0
0.14
W
13
1
2
14
L
0
4
2
0.25
L
mbsbrack1
Unknown
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,449
Damage
117,958
117,958
Taken
91,449
51,573
Shielding
61,437
44,029
Healing
76,331
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Durkhem
Dredge
38,246
25,115
0
5,005
19,935
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
Elsw1ck
Jenos
14,235
5,136
22,690
5,937
11,493
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Hector_Force
Fernando
13,126
7,853
0
3,406
42,320
60,537
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
ICEPOP27
Kasumi
14,012
7,470
0
4,148
20,947
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
NatDog060
Barik
12,703
12,703
0
5,632
28,987
50,733
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
13,544
5,264
30,141
1,870
7,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
22,805
12,505
0
859
19,841
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,807
35,318
4,053
3,229
10,147
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
19,243
17,718
15,882
14,000
22,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
mbsbrack1
Unknown
22,686
13,408
0
3,508
25,387
840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role