Player Matchup

Saati
Saati
Gold II
Alejo1996
Saati
Gold II
Level 999
Champion Stats
217W - 227L
1,610 SR
Queue Stats
1,493W - 1,450L
1,481 Elo+
Party 1
Fernando
Fernando
Gold II
Danny_Boi_Az
Fernando
Gold II
Level 999
Champion Stats
650W - 598L
1,613 SR
Queue Stats
1,998W - 1,959L
1,505 Elo+
Solo
Seris
Seris
Qualifying
HoofingFiend
Seris
Qualifying
Level 893
Champion Stats
0W - 1L
1,721 SR
Queue Stats
6W - 6L
1,568 Elo+
Solo
Tiberius
Tiberius
Gold II
KuruKuruFan
Tiberius
Gold II
Level 999
Champion Stats
4W - 5L
1,499 SR
Queue Stats
863W - 833L
1,493 Elo+
Party 1
Barik
Barik
Gold II
NoobInsideCAMI
Barik
Gold II
Level 999
Champion Stats
174W - 176L
1,588 SR
Queue Stats
1,392W - 1,362L
1,481 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 978
1,606 SR
1,506 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 177
1,559 SR
1,556 Elo+
Vivian
Vivian
Gold III
Bacuringa
Vivian
Gold III
Level 120
Champion Stats
1W - 2L
1,286 SR
Queue Stats
55W - 47L
1,531 Elo+
Solo
Lian
Lian
Qualifying
EwertonSikgo
Lian
Qualifying
Level 39
Champion Stats
1W - 0L
1,889 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Inara
Inara
Qualifying
REDxDAGGER
Inara
Qualifying
Level 366
Champion Stats
34W - 33L
1,610 SR
Queue Stats
167W - 156L
1,590 Elo+
Solo
Jenos
Jenos
Gold V
WuTangClan4ever
Jenos
Gold V
Level 252
Champion Stats
2W - 2L
1,625 SR
Queue Stats
108W - 90L
1,542 Elo+
Solo
Lex
Lex
Platinum III
mismanager
Lex
Platinum III
Level 110
Champion Stats
4W - 12L
1,387 SR
Queue Stats
136W - 119L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Alejo1996
Saati
59
0 / 6 / 0
1,007
144
21,133
25,313
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Danny_Boi_Az
Fernando
59
1 / 7 / 1
1,332
190
16,324
56,138
41,468
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

48
1 / 4 / 0
1,279
183
6,091
15,713
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Tiberius
KuruKuruFan
Tiberius
59
0 / 7 / 1
1,022
146
19,840
21,681
1,035
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 32%.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

56
0 / 6 / 1
1,420
203
17,897
37,749
59,783
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
TorvaldKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Bacuringa
Vivian
48
6 / 1 / 10
2,042
292
25,518
22,839
6,932
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

19
15 / 0 / 9
2,607
372
82,183
5,788
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Inara
39
2 / 0 / 9
2,341
334
16,701
33,118
1,340
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

47
2 / 0 / 16
2,155
308
7,881
3,314
3,915
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

47
5 / 1 / 11
2,145
306
24,311
16,226
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
6m 18s
5
Kill Participation
85
2
Kills
30
30
Deaths
2
3
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Saati
Alejo1996
Saati
0
6
0
0
W
Vivian
Bacuringa
Vivian
6
1
10
11
L
Fernando
Danny_Boi_Az
Fernando
1
7
1
0.21
W
15
0
9
19.5
L
1
4
0
0.25
L
Tiberius
KuruKuruFan
Tiberius
0
7
1
0.07
L
0
6
1
0.08
W
Inara
2
0
9
6.5
W
2
0
16
10
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,285
Damage
156,594
156,594
Taken
81,285
102,286
Shielding
12,187
49,591
Healing
69,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
Alejo1996
Saati
21,133
17,556
0
1,422
25,313
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Vivian
Bacuringa
Vivian
25,518
24,629
0
2,071
22,839
6,932
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Danny_Boi_Az
Fernando
16,324
8,624
0
2,726
56,138
41,468
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
82,183
82,183
0
5,788
5,788
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
6,091
4,156
38,214
5,213
15,713
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Tiberius
KuruKuruFan
Tiberius
19,840
13,210
0
291
21,681
1,035
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
17,897
17,897
0
1,725
37,749
59,783
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
16,701
14,718
0
6,482
33,118
1,340
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
7,881
6,571
49,233
3,221
3,314
3,915
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
24,311
22,708
0
2,978
16,226
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role