Player Matchup

Fernando
Fernando
JigSaw132
Fernando
Level 47
Champion Stats
4W - 5L
1,555 SR
Queue Stats
30W - 40L
1,406 Elo+
Solo
Jenos
Jenos
Juanpa200612
Jenos
Level 963
Champion Stats
146W - 99L
1,646 SR
Queue Stats
711W - 667L
1,580 Elo+
Solo
Inara
Inara
SorryudiedXD
Inara
Level 394
Champion Stats
34W - 33L
1,546 SR
Queue Stats
1,025W - 1,044L
1,478 Elo+
Solo
Terminus
Terminus
allSKILLNOaim
Terminus
Level 380
Champion Stats
20W - 19L
1,601 SR
Queue Stats
834W - 816L
1,483 Elo+
Solo
Imani
Imani
faze_tamal_dulce
Imani
Level 103
Champion Stats
1W - 2L
1,393 SR
Queue Stats
117W - 119L
1,433 Elo+
Solo
Team Averages
Level 377
1,548 SR
1,476 Elo+

VS

Team Averages
Level 249
1,479 SR
1,465 Elo+
Grover
Grover
DevilxDNI
Grover
Level 471
Champion Stats
17W - 23L
1,530 SR
Queue Stats
670W - 627L
1,475 Elo+
Party 1
Saati
Saati
Sukyura
Saati
Level 439
Champion Stats
1W - 3L
1,390 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo
Imani
Imani
SymbioticSurge
Imani
Level 17
Champion Stats
1W - 2L
1,512 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1
Torvald
Torvald
Warnut69
Torvald
Level 266
Champion Stats
50W - 66L
1,464 SR
Queue Stats
358W - 367L
1,472 Elo+
Solo
Jenos
Jenos
WillU-Suckmynuts
Jenos
Level 50
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
JigSaw132
Fernando
37
4 / 5 / 7
2,830
314
24,675
73,871
87,094
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
7 / 5 / 8
3,267
363
34,735
30,799
6,080
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

48
3 / 4 / 12
3,367
374
31,279
51,594
11,340
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
allSKILLNOaim
Terminus
55
8 / 9 / 7
2,612
290
44,569
56,888
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

48
8 / 7 / 7
2,679
298
34,928
29,498
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DevilxDNI
Grover
59
7 / 2 / 15
2,144
238
54,264
32,731
1,074
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Saati
Sukyura
Saati
55
6 / 6 / 6
1,813
201
43,307
25,919
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

7
9 / 8 / 6
2,121
236
59,843
31,863
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Torvald
Warnut69
Torvald
36
6 / 6 / 11
2,216
246
57,445
44,757
63,152
Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 5.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

42
3 / 8 / 17
1,878
209
27,791
34,916
2,843
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 18s
Objective Time
1m 57s
71
Kill Participation
86
30
Kills
31
30
Deaths
30
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Grover
DevilxDNI
Grover
7
2
15
7.25
W
Fernando
JigSaw132
Fernando
4
5
7
1.5
W
7
5
8
2.2
W
3
4
12
2.25
L
Saati
Sukyura
Saati
6
6
6
1.5
L
9
8
6
1.5
L
Torvald
Warnut69
Torvald
6
6
11
1.92
L
3
8
17
1.44
W
Terminus
allSKILLNOaim
Terminus
8
9
7
1.28
W
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,186
Damage
242,650
242,650
Taken
170,186
104,514
Shielding
67,069
142,133
Healing
89,403
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
DevilxDNI
Grover
54,264
50,978
39,610
17,531
32,731
1,074
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
JigSaw132
Fernando
24,675
15,787
0
5,720
73,871
87,094
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
34,735
22,432
98,782
19,850
30,799
6,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,279
24,036
0
3,286
51,594
11,340

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Saati
Sukyura
Saati
43,307
30,661
0
3,620
25,919
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,843
50,645
0
1,931
31,863
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
Warnut69
Torvald
57,445
43,641
0
2,164
44,757
63,152

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
27,791
22,020
22,056
2,491
34,916
2,843
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
allSKILLNOaim
Terminus
44,569
35,933
0
9,797
56,888
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
34,928
18,586
0
4,698
29,498
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role